Part 2: 02x13 - A World of Chaos: Part 2

Episode transcripts for the TV show, "Yu-Gi-Oh! Zexal". Aired: April 11, 2011 – September 24, 2012.*
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Taking place in the near future in a place called Heartland City, the story focuses on Yuma Tsukumo, a young duelist who strives to become the Duel Monsters champion, despite being an amateur.
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Part 2: 02x13 - A World of Chaos: Part 2

Post by bunniefuu »

Last time on "Yu-Gi-Oh! Zexal&"

(laughing)

Well, look who it is.

Yuma and Astral.

Number !

You are the one causing havoc in both our worlds.

Yes, I am.

Look.

And I'm not just destroying your worlds.

My unrelenting power is devastating Barian World as well.

I've been looking forward to our rematch.

Now say goodbye to your friends!

Oh, no.

That's a Barian Sphere Field.

Duel!

Come on out, Chaos Number !

Utopia Ray victory!

I send Dark Storm's Chaos Overlay Unit

to the graveyard to take your Number.

(laughing)

Astral, we're in trouble big time!

By using one Chaos Overlay Unit,

all your monster, trap and spell effects are rendered useless

until the end of the turn.

You have no defenses left.

This is the end!

(laughing)

♪♪

♪ Still together as one ♪

♪ 'Cause divided we're none ♪

♪ Ready to go we'll feel the flow ♪

♪ So don't stand in our way ♪

♪ You know we ain't afraid ♪

♪ This is our time, we're in control ♪

♪ If I trip up today, you just wipe it away ♪

♪ All of my fears are gone, erased ♪

♪ Let us tear down the walls

♪ Till the final night falls ♪

♪ The bonds of our souls can't be replaced ♪

♪ Let us fight together, regretting never ♪

♪ Our dreams will be ♪

♪ Halfway to forever ♪

♪ Our light comes shining through ♪

♪ Reach down deep

♪ b*at defeat ♪

♪ Do all that we can do ♪

♪ Halfway to forever ♪

♪ We've got nothing to lose ♪

♪ Keep breathing

♪ Believing

♪ Halfway to forever ♪♪

♪♪

♪♪

(gulls crying)

Hey, Astral.

Sorry I'm late.

Detention again?

Uh... No!

My teacher just told me to stay in school a while

after everybody else went home.

I believe that is called detention.

(both laughing)

(both) Let's duel!

Ha ha!

Yuma.

I am truly glad that I met you.

I'm glad I met--

Hey, how come you're telling me this now, Astral?

Yuma, I am entrusting the Numbers to you.

Astral.

Thank you.

Yuma...

Yuma...

Yuma!

Astral!

What are we doing here?

Stay focused!

We are in the middle of a duel!

Ah! Number !

What's wrong?

Were you daydreaming again, Yuma?

Yuma looks out of it.

It must be the power of the Sphere Field.

All those shocks are sapping his energy.

Clueless little twerp!

He doesn't know what he's up against here.

But it is fun to watch.

It's agony for them in that Barian Sphere Field.

(laughing)

And I'm sure the worst is still to come.

(Astral) 's Heart-Earth Chaos Dragon has left us vulnerable.

We must remedy this, or we will lose the duel.

It's been fun, but all good things must come to an end.

Heraldry Crest of Horror, att*ck!

This is bad.

With this att*ck, it's game over.

Yuma, you know what to do!

Yeah!

I can bring out Gagaga Gardna to join the battle!

Even though that means I'll lose my Swords of Burning Light,


I now have a monster to defend with.

That won't help.

Heraldry Crest of Horror, att*ck Gagaga Gardna!

I activate Gagaga Gardna's special ability!

By sending Bacon Saver to the graveyard,

my Gardna can't be destroyed.

Nice try, but you still take damage.

Oh!

Yuma! Astral!

This duel will be over before you know it.

Dark Storm, att*ck Gagaga Gardna!

I activate Dark Storm's special ability.

By using one Chaos Overlay Unit,

your Gagaga loses its att*ck points

and Dark Storm gegega-gets them all!

Yuma, this is the end!

I activate Bacon Saver's special ability from the graveyard.

By banishing it, I don't take any damage from your att*ck.

So I'm safe.

You don't know when to give up.

Tell the boy he can't win!

You are wrong.

We cannot lose.

Oh, really?

Heart-Earth Chaos Dragon, att*ck Gagaga Gardna!

Oh!

Ah!

You have life points left.

Neither of you is in any shape to continue.

Save yourselves some pain.

Just quit.

Never.

No chance!

Have it your way, but you'll regret it.

Heart-Earth Chaos Dragon's special ability activates.

And the points of damage you took this turn

are added to my life points!

Now I have life points-- jealous?

That's gonna make him almost unbeatable.

I'll still take you down!

You know why?

Because it's me and Astral.

We have a bond that nobody can break.

(groaning)

Yuma!

Yuma! Yuma!

Yuma.

You have exhausted yourself.

You must rest for a while.

What're you talking about?

I don't need any rest.

I'm totally-- (groaning)

(crying)

Yuma.

Leave the rest to me!

Number , you have caused enough harm here today.

It is time for your reign to come to an end.

Prepare for your defeat because I am feeling the flow!

Astral.

Yuma, please know that I will always be there

to high five the sky with you.

Now, Number , let us duel!

Number , let us duel!

Fine by me.

The little kid wasn't much of a challenge anyway.

Hopefully, you won't disappoint me.

I activate Number Karma!

If you don't have a Number on your field

at the end of your turn,

you take points of damage.

And oh, my-- that's all your remaining life points!

It's over.

Not if Astral summons a Number on his next turn.

It's all up to you now.

What do the cards have in store?

I must summon a Number to avoid defeat.

Fortunately, Number Return lets me call back a Number

from my graveyard.

Which one shall I choose?

Currently, in our graveyard

we have Utopia, Heraldry Crest and Heart-Earth Dragon.

I know in my heart what I must choose.

My turn.

I draw!

It is time to feel the flow.

I activate the trap Number Return.

It allows me to summon one Number from my graveyard.

And which Number will you select?

Will he pick Heraldry Crest?

Or go with Heart-Earth Dragon?

I choose...

Number .

Utopia!

(Astral) Now, my faithful friend,

I will use the remaining Numbers in my graveyard

to increase your Overlay Units.

With two more powerful Numbers in your graveyard,

you take Utopia?!

For sure!

's always been our lucky Number, right, Astral?


No matter how bad things get, Utopia is always there for us.

That means a lot to me and to Astral.

We believe in Utopia.

And Utopia believes in us!

Really?

Well, I believe that putting your faith in friendship

leads to jealousy, suspicion and betrayal.

If you're smart,

you'll all forget that sentimental mumbo-jumbo,

so you'll never be let down again.

Just look at me.

I never depend on anyone but myself.

My power is all that I ever will need!

Having friends and working together's not mumbo jumbo!

Being part of a team, part of something bigger

and more important than just yourself,

that makes everybody better.

It makes everybody stronger.

It makes life mean something!

Yuma.

It is time for team work.

You got it.

Are you ready?

Let's do it.

It's time to high five-- The sky!

(Yuma) All right, it's time for you and I to build the Overlay Network!

(Astral) When two distant souls become one,

the power of Zexal is revealed.

(both) Go Zexal Morph!

Number , you're through!

♪♪

Too little, too late.

You can't stop me now!

The bond Astral and I have has the power to overcome anything.

Let's go, Utopia!

Chaos Xyz Evolution!

I summon Chaos Number , Utopia Ray!

(laughing)

I activate Number Lockdown!

You can change your appearance,

but you can't change the fact that you're a horrible duelist.

Now Utopia Ray can't att*ck or use its special abilities.

And it's destroyed at the end of the turn!

One more thing--

You'll take damage equal to your monster's att*ck points!

That's more than enough to finish him off.

He better think fast!

So what are you gonna do?

Yuma. Okay.

Get ready.

I activate Xyz Treasure!

I draw one card from my deck for every Xyz Monster on the field.

That means I get to draw four cards.

So my hand's about to get a lot more crowded.

A truly powerful duelist can shape the outcome of a duel.

He can even generate the very cards that he needs.

Go Shining Draw!

These four cards will be the end of you, Number .

And I start it off with the spell card Utopian Hope!

It breaks Utopia Ray loose from its chains.

(groaning)

And since it's now free,

Utopia Ray regains its special abilities.

By using an Overlay Unit, it gains att*ck points.

And it's triple the trouble for you when I use all three.

Go Overlay Charge!

Even better,

one of your monsters also loses att*ck points

for every Overlay Unit.

I select Heraldry Crest of Horror.

Now I summon Zexal w*apon Sleipnir Mail.

(galloping)

(neighing)

I equip it on to Utopia Ray.

Utopia Ray gets a power boost

equal to Sleipnir's att*ck points.

And next, I activate the spell Overtake Summon.

You're gonna help me out,

because I get to use your monster's Overlay Unit

to summon a monster for me!

I summon Zexal w*apon Asura Strike.

I equip it onto Utopia Ray

to further boost its att*ck points.

And it gives Utopia Ray more punch,

because it lets Utopia Ray

att*ck all three of your monsters.

It att*cks all three of my monsters?

Number may have a ton of life points--

but this will crush him.

Go, Utopia Ray!

att*ck Heart-Earth Chaos Dragon first.

Aagh!

Not so fast!

I activate the trap Chaos Alliance!

Now all my Chaos Numbers have the same number of att*ck points

as the strongest monster on my field, Dark Storm.

They all power up to att*ck points!

Go, Rising Sun Asura Divider!

Aagh!

Keep going.


Take down Heraldry Crest of Horror next.

If I destroy Dark Storm, we'll win the duel.

I do not think so.

Have you forgotten?

If you destroy Dark Storm,

I'm not the only who takes damage-- we both do!

We'll go down in defeat together.

That's so not gonna happen.

Go, Utopia Ray!

att*ck Dark Storm.

(neighing)

Sleipnir Mail's special ability activates

so Utopia Ray's att*ck points become the same

as your Dark Storm.

Say what?

They'll both be destroyed!

Rising Sun Asura Divider!

This changes nothing!

We'll both still go down in defeat together

because Number Karma will deal us points of damage

at the end of the turn.

I'll admit, it was a clever attempt at success, Yuma.

But you've failed!

That's what you think, Number .

Oh!

I activate Sleipnir Mail's special ability!

When Utopia Ray is destroyed,

we can summon Utopia from the graveyard.

This can't be!

Trust me, Number , it is.

Go!

Utopia, finish him off!

They did it!

They won!

Yeah, way to go, you two!

I knew we could do it, Astral.

(Astral) So did I.

(breathing heavily)

(Yuma) I guess we're a pretty good team.

I lost the duel.

I cannot believe it.

It's all over.

For you, that is!

(Astral) Can you stand, Yuma?

Yeah, I'm okay-- Astral!

You can't get rid of me that easily.

You may have won the duel,

but I still have enough power to finish you once and for all!

Yuma!

Yuma!

Astral!

(Number ) Yuma, your friend can't help you anymore.

In fact, he can't even help himself now!

Astral!

I will destroy everything.

You, your friends, everything!

(Astral) I will not let this happen.

Yuma...

it will be okay.

(Astral groaning)

(explosions)

Astral!

Astral?

Yuma, I am glad you are safe.

You totally got rid of Number !

But we were supposed to b*at him together.

I could not take the chance and risk your safety.

What?

We're a team.

Yes, we are-- and friends.

And I will always treasure our friendship.

You have shown me again and again its real meaning

and how precious a bond it truly is.

Now I must go, my friend.

Huh?

Take care of the Numbers.

No.

No!

Astral, you can't go.

We need each other too much.

I need you, Astral.

Don't go!

Wait, Astral!

Astral!

Don't leave me!

Astral!

Goodbye, my friend.

Astral!

Astral!

We're home.

Hey, Astral!

Where are you?

Astral?

(crying)

♪♪

He's gone.

(shouting) He's gone!

♪♪
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