♫ Bottle Top Bill
♫ And his best friend Corky
♫ Up on the hill
♫ Let's watch them as they play
♫ Playin' all day
♫ Hooray
- [Bill] The Adventures of Bottle Top Bill.
- [Corky] And his best friend, Corky.
♫ Bottle Top Bill
- [Bill] Ready for an adventure, Corky?
- [Corky] I'm always ready, Bill.
What's it called?
- [Bill] Today's adventure's called, "Backwards".
(upbeat music)
- What do you think of my new flowers, Bill?
- I think they're very pretty, Corky.
Especially that red one.
- [Corky] I like it, too, Bill.
- But, I'm not so sure about that flower with wings.
- [Corky] I don't have a flower with wings.
- [Bill] If it's not a flower, Corky, what is it?
- [Corky] I know what it is.
- [Bill] What?
- [Corky] It's a friend.
- [Bill] It is, too, it's Dandy the fairy.
- Hello, Dandy.
- What brings you here?
- Corky, sorry, oh!
Fairyland to come, please.
Bill, Corky, help need we.
Bill, sorry, oh!
- Paint me pink!
What was Dandy talking about?
- And why was she flying backwards?
- And why was she talking backwards?
- [Corky] We've got to get to Fairyland.
- [Bill] And fast!
(paper crackling)
- [Corky] I hope nothing bad's happened in Fairyland, Bill.
- [Bill] Me, too, Corky.
- [Corky] Do you think it will be all right?
- [Bill] We'll soon find out, we're nearly there.
- Where did Dandy go?
- Let's try her tree house.
(bird squawking) What was that?
- [Corky] It came from the sky, Bill.
- [Bill] I see it now, Corky.
It's a bird. (bird squawking)
There's something strange about it, though.
- What's that, Bill?
- [Bill] It's flying backwards, Corky.
- Gosh, what's going on, Bill?
- I don't know, we'd better find Dandy and ask her.
(bricks tapping)
- [Corky] To get to Dandy's place, we'll have to go
along this creek.
- [Bill] And past the waterfall.
- [Corky] Jumping jellybeans!
The water in the creek is going backwards!
- [Bill] So the waterfall isn't going down,
it's going up!
- This isn't a little strange, Bill.
- It's very strange.
- [Tricky] Me help, me help!
- [Corky] Somebody's in trouble, Bill!
- [Bill] There, Corky, in the creek!
- [Corky] Has someone fallin' in?
- I think it's. - It is!
- [Bill] Tricky the troll!
- Are you all right, Tricky?
- Do you need help?
- Me help, me help!
Me help, me help.
- We're coming, Tricky!
- Help is on the way!
- [Corky] How are we gonna help Tricky?
- [Bill] I see just what we need.
- [Corky] It's a bridge!
- [Bill] We'll have to reach down, Corky.
- [Tricky] Me help!
- Grab us, Tricky!
Got you! (grunts)
- Bill and Corky, you thank.
- How did ya fall in?
- We're you going backwards like everyone else?
- Stop can't, go to good.
(horn beeps) Ah, tree silly.
- Why did Tricky run away like that?
- And why is he going backwards like everyone else?
- [Dandy] Corky, Bill!
(bell clanging) (grunts)
See couldn't I.
Bill, sorry, oh! (bell clanging)
He is where?
Tricky is where?
- He's safe, Dandy, don't worry.
- First him found you.
Tricky to you late too try was I.
- Whoa, Dandy, whoa!
Take it slowly.
- So, we can understand.
- Backwards is Fairyland and everything.
- I got that, everything in Fairyland is backwards.
Then why aren't we talking backwards?
- Because we're not Fairyland people, Bill.
We're only visitors.
(groaning)
- Rumble like sounds.
(groaning)
- Rumble doesn't sound very well.
- We'd better see what's the matter.
- [Corky] I hope we can find him.
- [Dandy] Big fairy he's.
- [Bill] He is very big, that's right, Dandy.
So we should be able to spot him.
- [Corky] I see him.
- [Bill] I do, too, Corky.
(groans)
And he doesn't look well at all.
- [Corky] Rumble, what's the matter?
- Are you feeling sick?
- Tummy's sore. (groaning)
- It sounds like you're all backwards, too, Rumble.
- Backwards going am I.
- Too me like.
- Right, Dandy, like you, too.
- Like everybody in Fairyland.
(groaning)
(fire blasting) (groaning)
- Did you see that?
- Rumble isn't breathing out fire, he's breathing in fire!
- Poor Rumble, it's no wonder you have a sore tummy!
- Sore is tummy.
- Corky, we've got to help Fairyland!
- I know, Bill, but where do we start?
- Tricky find let's, knows he!
- Tricky knows? - Yes!
- Then let's find him!
- Rumble, can you fly?
- Fly can I.
- Great, all aboard, everyone.
(drum b*ating)
Let's find that Tricky.
- A little left, Rumble. - A little right, Rumble.
- [Corky] That's it, now straight ahead.
I, I mean, behind.
Any sign of Tricky, Bill?
- Nothing yet, Corky.
- He can't have gone too far.
- Not if he can only go backwards.
- Bill, look up ahead!
- [Bill] It looks like a mountain!
- [Corky] I think it is a mountain.
- [Bill] And we're going to crash into it!
- [Corky] Quickly, Rumble, go up!
- Go we up!
- [Bill] No, Rumble, up, up!
- Bill, remember, everything is backwards.
- Right, Corky.
Rumble, go down, go down.
- [Corky] That's it, Rumble, down, down we go.
- [Dandy] Oh, close was that!
- Too close for me, Dandy.
Corky, look down there.
- Going on way watch must.
- It's Tricky.
- I wonder where he's going?
- We'll soon find out, Bill.
(paper tearing)
- [Bill] He's heading for that big building.
- [Corky] What is that?
- [Dandy] Castle Fairy.
- [Bill] Castle Fairy?
- [Corky] She means the Fairy Castle.
- [Dandy] That said I.
- [Corky] What's the other building next to the castle?
- [Bill] We've never seen that.
- [Dandy] Clock Fairyland.
- [Corky] The Fairyland clock?
(guitar string strumming)
- [Tricky] Come in, everyone, now up.
- [Bill] Tricky ran into the clock tower.
- [Corky] What's he going to do in there?
- [Bill] Rumble, take us, uh, up to land.
- [Rumble] Land to up, you got.
(fire blasting)
Again, sore tummy. (groans)
- Easy does it, Rumble.
We'll soon solve this backwards mystery.
- There, look!
- [Mouse] Dock, dickory, hickory.
- Hickory, dickory, dock.
- Crikey, even the nursery rhymes go backwards.
- Clock at look!
- The clock just went backwards, too.
- Now, know I.
Backwards goes Fairyland,
then backwards goes clock Fairyland.
- Got it, Dandy.
If the Fairyland clock goes backwards,
then everything else in Fairyland goes backwards, too.
- Right, that's.
- But, why is the clock going backwards?
- We'll find out, right now.
- Rumble, Dandy, you stay here.
We'll take care of this.
- [Rumble and Dandy] Luck good!
(paper tearing)
- [Bill] What would be inside this big clock, Corky?
- [Corky] Clocks are full of amazing things,
big wheels, small wheels.
- [Bill] Cogs and gongs.
- [Corky] Springs and swings.
- [Bill] And so many other things.
- Are we in the right place, Bill?
- I think we are, Corky.
Blow me down!
- How will we find Tricky in all this?
Bill, it's Tricky!
- Clock fix must.
- [Corky] Jump, Tricky!
(screams)
- [Bill] Tricky!
- Hide must! (screams)
- Sorry, Tricky, but you've got to talk to us.
- Did you make the Fairyland clock go backwards?
- And everyone in Fairyland go backwards because of it?
- Oh, the backwards go started Fairyland know went wrong.
Something did I, but, the clock very big.
- We don't understand a word.
- Make it slow and simple.
- Even better, Tricky, try and talk backwards.
- [Bill] But, Corky, Tricky is already talking backwards.
- Because he's talking forwards,
which ends up sounding backwards.
So, if he tries to talk backwards.
- It'll sound forwards.
I'm with you, Corky!
Try it out, Tricky.
- I only, wanted to say, have a big clock, what?
I, I didn't mean to break it.
Now I'm trying to fix it.
- Fix it?
Tell us how and we'll help.
- And Fairyland can start going forwards again.
- Big pendulum, must stop.
Big wheel, must turn the other way.
- Leave that to me.
- I'll take the big wheel.
- [Tricky] And I must turn big screw.
- This needs a mighty good jump.
One,
two,
three!
I've stopped it, but I don't know for how long.
- Keep it up, Bill, I'll turn the wheel the other way.
(grunting) I did it!
Your turn, Tricky.
- Right, screw turn!
- But, Tricky, everything you do is backwards.
- Turn the screw left, you have to turn it right.
And make it quick!
- Right go must, left turn, too.
- [Corky] Let it swing now, Bill.
(grunts) (clock ticking)
- Now what?
- Now we see if it's worked.
Tricky, walk forwards.
Tricky, are you trying to walk backwards?
- No, Corky, I'm walking forwards.
- And you're talking forwards.
- So Fairyland is normal again.
- [Group] Woo hoo!
- [Dandy] Thank you for helping Fairyland, Bill and Corky.
- Tricky's the one to thank.
- He knew how to fix the Fairyland clock.
- Cheer for Tricky
- [Group] Hooray!
- You shouldn't have thanked me.
- But you did fix the clock, Tricky.
- And we'll keep it a secret that you broke the clock
in the first place.
- As long as you don't do it again.
- I won't!
I know now that I definitely like everything forwards.
(laughing)
- Bill, we've had another great adventure in Fairyland.
- Right, you're Corky, right you're when.
- Huh, what did you say, Bill?
- (laughs) It was backwards.
I said, when you're right Corky, you're right.
(paper tearing)
(bells clanging)
- [Corky] What's today's adventure, Bill?
- [Bill] It's a mystery adventure, Corky.
- [Corky] A mystery?
- [Bill] That's right, and it's called,
The Missing Sheep.
- Time for breakfast, Corky.
- [Corky] Then will we go to Mrs. Whistlehead's farm?
- We will, because we're looking after the farm
while she's away.
This looks delicious.
(sheep bleating)
- That's Mrs. Whistlehead's sheep, Bill.
Do you think there's something wrong?
- I'm not sure, Corky?
(animal moaning)
- And that's Maisy the cow, she sounds troubled, too.
- I think there is something wrong.
Come on, Corky, let's get cracking!
- [Corky] What should we check first, Bill?
- [Bill] Let's see how the sheep are doing.
- Right you are, Bill.
Look, Bill, the sheep are gone!
- And the sheep aren't the only ones missing.
Look at Maisy's paddock.
- [Corky] Maisy is gone, too!
- This looks like the work of the Great Wild Woolly.
- I don't think so, Bill. - Why not?
- The Great Wild Woolly is always trying
to let the sheep out, but never Maisy.
- You're right, Corky, someone else must have taken them.
- But who? - It's a mystery.
We need some clues.
- [Corky] I think I see some clues now, Bill.
- [Bill] What are they?
- [Corky] The tracks of the sheep and Maisy.
- [Bill] That's just what we're after.
- If we follow these tracks,
they should lead us right to them.
- Then let's get going, Corky.
- Hang on tight, Bill.
- [Bill] Where are these tracks heading, Corky?
- [Corky] I'm not sure yet, Bill.
- [Bill] It looks to me like they're heading
towards the beach.
- [Corky] The beach, but sheep
and cows don't like the beach?
- This is very strange, Corky.
- Look, Bill, the tracks keep going.
- [Bill] Can you see where they lead?
- [Corky] Over there, Bill, what's that?
- [Bill] It looks like a jetty, Corky.
- [Corky] And the tracks go right to the end.
- Do you think they went for a swim?
- No, they don't like swimming.
- Then where did they go?
- They must have boarded a ship.
(drums b*ating) (zippers zipping)
- [Bill] Then we'd better go after them, Corky, quickly!
- Fire it up, Bill.
- Ready, Corky? - Ready, Bill.
- Full speed ahead.
- [Corky] Finding the ship isn't going to be easy, Bill.
- [Bill] I know, Corky, which way did it go?
- It could be anywhere.
Do you see anything yet, Bill?
- I do, Corky, over there!
- [Corky] I see it too, Bill.
But it's too big to be a ship.
- [Bill] It looks like an island, Corky.
- [Corky] It is an island!
- [Bill] Of course, it's Junkasaur Island.
- [Corky] Let's call in there.
- We can ask Jo-Jo if he's seen
any strange ships passing by.
- Where is Jo-Jo?
(breaths popping)
- [Bill] Someone's here, Corky, look!
- [Corky] Do you think it's Jo-Jo?
- [Bill] He looks like Jo-Jo.
- [Corky] It is Jo-Jo!
- Bill, Corky!
- Hello, Jo-Jo!
- We've got an emergency, Jo-Jo.
We're looking for a ship, have you seen one?
- The only ship that's passed here today had a cow
and lots of sheep on it.
- A cow? - Lots of sheep?
- You beauty, that's the ship we're after!
- Which way did it go, Jo-Jo?
- That way!
- Then that's the way we go, too.
- We've got a mystery to solve, Jo-Jo.
- A mystery, that sounds exciting, can I come, too?
- The more help, the better, jump on board.
- Follow that ship, Bill.
- Aye-aye, Corky.
(birds calling)
Do you see the ship, Corky?
- Not yet, Bill.
- What about you, Jo-Jo?
- I'm not sure, I do see something.
(bubbles popping) (paper tearing)
- [Corky] Is it a ship?
- [Bill] I don't know.
- [Jo-Jo] It's got masts and sails.
- [Bill] And it's floating.
- [Corky] Looks like a ship to me, Bill.
- Let's get closer, Bill.
- Right, Jo-Jo, we need a good look at this ship.
- [Corky] I can see someone on the ship.
- [Bill] So can I, Corky.
But it's more than one.
- [Corky] And they're not people, Bill, they're sheep!
- [Bill] Mrs. Whistlehead's sheep.
- If the sheep are on board, then Maisy must be there, too.
- Can anyone see a cow?
- [Jo-Jo] What's that over there on the deck?
- [Bill] Do you think it's a cow?
- [Corky] It is a cow, all right,
and it can only be one special cow.
- [Bill] Maisy the cow!
- What do you think we should do, Bill?
- We've got to get on board that ship
and get our friends back.
- [Jo-Jo] Then let's go!
(xylophone playing)
- [Corky] There's someone else on the ship, too, Bill.
- [Bill] Who is it?
- [Jo-Jo] It might be the ship's captain.
- [Corky] It is the captain.
- [Bill] Not only that, he's a pirate!
(sheep bleating)
- You're me hearties.
Get the lead out and swab these decks!
Sweep the crows nest and dust the sails! (laughing)
(sheep bleating)
And you, you lazy lubber, start gettin' things ship-shape.
(pirate yell) (cow mooing)
- [Bill] Ahoy, there!
- I be Captain Hornswoggle, the Scourge of the Seven Seas.
And this be me ship, the Bilgerat, who do you be?
- My name is Bill.
- And I'm Corky.
- And I'm Jo-Jo.
- Can you throw us a rope, please?
- What you be wanting with me
and that washtub you call a boat?
- [Bill] There seems to be some terrible mistake, Captain.
- The sheep and Maisy the cow belong
on Mrs. Whistlehead's farm, not on your ship.
- They now be me new crew.
We'll sail the seas and search for treasure. (pirate yell)
- So, you just took them, Captain?
That's not very nice.
- I not be nice because I be a pirate! (pirate yell)
Take this you lubbers!
(screaming)
(pirate yell)
- [Group] Whoa!
(screaming) Whoa!
- (laughing) You now be part of me crew, too.
- I'm sorry, Captain, but we're not going to be your crew.
- And neither are the sheep or Maisy.
- Yes, yas are.
Or they'll be no food, no water,
and no share of the treasure.
- That's not very friendly.
- Friendly, friendly?
Pirates aren't supposed to be friendly,
you lolly-gagging lubbers!
- Calling us names isn't very nice, either.
- Wobblin' whales, nice?
What's so nice about being nice?
(thunder booms)
- [Bill] Corky, over there, do you see it?
- [Corky] I see it, Bill, and I don't like the look of it.
- [Jo-Jo] It's a big storm.
- [Bill] And we're heading straight for it.
- Captain, Captain!
- How can I be a proper pirate if I'm nice?
It's not right, it's not.
- We're going to have to do this ourselves
and get this ship away from the storm.
Corky, take the wheel. - Aye, aye.
- Maisy, watch out for any dangerous rocks.
(cow mooing)
Jo-Jo, you, me, and the sheep have to roll up the sail.
- Right, Bill!
(cow mooing)
- [Corky] Bill, Maisy spotted something up ahead.
- [Bill] I see it, Corky, it's a reef.
- [Corky] We don't want to hit that!
- [Bill] You said it, Corky!
Turn the ship hard about.
- Turning, Bill.
- Now let's get this sail up.
Pull! (sheep bleating)
- Are we going to miss the reef, Bill?
- We just might, Jo-Jo, we just might.
(thunder crashing)
(wood crashing)
Then again, we might not!
- Abandon ship!
- Everyone to the speed boat!
(sheep bleating)
- [Jo-Jo] Wee!
- Hurry, Captain, abandon ship!
- I not be goin' anywhere.
I be stayin' with me ship. (pirate yell)
- Sorry, Captain, but we can't let you do that.
- Wassling walrus'!
I've been shanghaied!
- [Corky] Make room for us!
- Hit it, Jo-Jo! (thunder crashing)
- Me poor ship!
- We're sorry about your ship, Captain.
- But at least you're safe.
- The Bilgerat is gone, it is.
Down in the briny deep.
(thunder crashing)
(upbeat music)
- Safe at last!
- And well away from that storm.
(sheep bleating) (cow mooing)
- I suppose I should be thankin' ye for saving me.
- We couldn't let you get hurt, Captain.
- But you have to promise you won't try
and make us be your crew again, Captain.
- I be sorry about that. (pirate yell)
Sorry as sorry can be.
- You'd be better off asking people nicely to be your crew.
- You think they'd do it?
- Definitely, people always like to be asked.
- Aye, but what use be a crew if I have no ship?
The Bilgerat be in Davy Jones' Locker.
- But, Captain, you can easily get a new ship.
- I can, laddie, how?
- Just look!
Junkasaur Island has so much junk,
you can make new ships!
- That's a great idea, Jo-Jo!
- What do you think, Captain?
- Keel haul me chippers!
I think it's brilliant!
The Bilgerat will sail again, it will. (pirate yell)
(sheep bleating) (cow mooing)
- It sounds like everyone wants to get home, Corky.
- We'll visit in a few weeks
to see how you're new ship is coming along, Captain.
- Bye, me hearties, thankin' you, again.
- Bye!
- [Bill and Corky] Goodbye!
(cow mooing) (sheep bleating)
- [Bill] Well, Corky, we did it!
We solved the mystery of the missing sheep.
- And the missing Maisy, too.
And we did it the best way possible.
- How's that?
- With an adventure, of course.
- (laughs) When you're right, Corky, you're right!
(sheep bleating) (cow mooing)
♫ Bottle Top Bill
♫ And his best friend Corky
♫ See you again
♫ Goodbye
♫ Bottle Top Bill
(dramatic music)
02x05 - Backwards / The Missing Sheep
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Bottle Top Bill is a man who lives in a town called Junkyardville with his best friend Corky, a horse.
Bottle Top Bill is a man who lives in a town called Junkyardville with his best friend Corky, a horse.