♪♪
-♪ Here comes Donkey Hodie ♪
-Hee-haw! -♪ Donkey Hodie ♪
-♪ Loves adventure, she loves surprise ♪
♪ When there's a problem, she tries and tries ♪
-♪ Let's go, Donkey Hodie ♪
-♪ If she fails, she'll bounce right back ♪
♪ Come on, Duck Duck, give a quack ♪
-Kee-kee! Quack! -♪ Donkey Hodie ♪
-♪ Plays with Bob Dog, they have a ball ♪
♪ It's fun for them, it's fun for all ♪
-Bow-wow! -♪ Donkey Hodie ♪
-♪ Just for fun, she'll take a trip ♪
♪ With Purple Panda in a spaceship ♪
-Hey-o! -♪ Donkey Hodie ♪
-♪ Hee and a haw and a haw and a hee ♪
♪ Someplace Else is the place to be ♪
♪ With our pal Donkey Hodie ♪
-Hee-haw!
♪♪
-Ah, okay, Panda,
are you ready to play some Hodie ball?
-Oh, I am so ready. [ Chuckles ]
What are the rules today, Donkey?
-Oh, today you have to keep the ball on your head
and run between two trees to score points!
-[ Gasps ] Ay-oh!
Whoop! Ah.
[ Chuckles ] Okay.
Hodie, Hodie, Hodie.
You can't catch me!
[ Both laugh ]
Ah! Ooh.
-Oh! Uh-oh.
Are you okay, Panda, pal?
-Oh, yeah, I'm okay.
But where's the Hodie ball?
-Oh. -[ Gasps ] Oh, no!
It's stuck up in that tree!
-[ Gasps ] Oh, let's try to get it down.
-I-I'm not sure we can get it down.
It's up pretty high.
-Moo-ooh! Moo -- why so glum, chums?
-Ah, Harriet,
we wanted to play Hodie ball,
but our ball got stuck in that tree.
-Hmm? Well, why don't we try and get that ball down?
Hmm, hmm, hmm, hmm. Okay, Harriet.
[ Grunting ]
Whoo!
No, there's nothing to grab onto up here and --
Hmm? Oh! Ooh. [ Slide whistle plays ]
-Oh, I'm sorry you didn't make it,
Harriet Elizabeth Cow.
-No, it's okay to fail,
because that is when we learn
so we can try and try again.
[ Zip! ]
Climbing didn't work,
so let's try and get the ball down with this.
Okay. Here, Hodie, Hodie, Hodie ball!
Come on down.
Ah! Mm.
-It's too short. -Mm!
-This is disappointing.
-Mm-hmm, yeah, but remember, it's okay to fail.
Now, what did we learn
when I tried to get the ball down from the tree?
-The tree is too high to climb.
-Yeah, and the ball is up so high
that not even a long pole can reach it.
-Right. So perhaps there's a way
we can get this pole up even higher, huh?
-How?
-I have an idea. Hmm, hmm, hmm, hmm.
-[ Grunts ] Move a little closer, Panda.
-Okay.
[ Boing! ]
-It worked!
That was amazing!
-Yeah, it really was, Donkey.
We kept trying and trying, and we did it.
-That's what every Try Scout does
when they're faced with a difficult problem.
-What's a Try Scout?
-A Try Scout is someone who knows it's okay to fail.
-Oh, 'cause that is when we learn
and try and try again.
-Right. That's a Try Scout's motto.
-Oh, I would like to be a Try Scout.
-Well, you can become a Try Scout.
And I can teach you how.
[ Zip! ]
After all, I am an official Try Scout leader.
-Oh, yes, please!
I, Donkey Hodie, will become a Try Scout.
-Oh, wonderful.
-Hee-haw!
[ Gasps ] We look like Try Scouts!
Except for the cool badges.
-Oh, you'll earn your own badges when you pass different
Try Scout challenges.
But first, we need to say the Try Scout cheer.
Try Scout, Try Scout, try, try, try!
-Try Scout, Try Scout, try, try, try!
-Oh, very good, Try Scouts.
And now it is time for your first challenge,
the Try Scout bird-watching challenge.
If you see the Disappearo-Reappearo Robin,
you will earn this badge.
-Why is it called the Disappearo-Reappearo Robin?
-Because it likes to disappear and reappear.
-How are we supposed to see a bird that disappears?
-Oh, I'm not sure,
but I really want to give it a try.
-Try Scouts, Try Scouts, try, try, try!
-Disappearo-Reappearo Robin!
-Where are you, Disappearo-Reappearo Robin?
-Caw! -[ Gasps ]
-Did you hear something? -Uh-huh.
-That's got to be the Disappearo-Reappearo Robin.
-I don't see anything.
-Oh, it must have, uh, disappeared.
-Caw! -[ Gasps ]
The Disappearo-Reappearo Robin again!
-Ah! Behind us.
Oh, we missed the Disappearo-Reappearo Robin.
Oh, we'll never get that bird-watching badge.
-Remember the Try Scout motto, Panda.
It's okay to fail, 'cause that is when we learn
and try and try again.
-Okay, so what did we learn?
-Hmm. Let's think.
-Well, the Disappearo-Reappearo Robin
caws and then disappears quickly.
-So right when we hear that "Caw!"
we have to find it really quickly before it disappears.
-Let's try it.
-Caw! -Quick!
[ Both gasp ]
-I see it! -Me, too!
-Ooh! -Caw!
-You saw it, so you get the badges.
There you go.
-Oh, this is the best badge ever.
-And now it's time for your next challenge,
the Try Scout dancing cheese challenge.
-Dancing cheese? -Mm-hmm.
This is dancing cheese.
And for this challenge,
you have to get the dancing cheese to boogie down.
-Cheese to what?
-Oh, you heard me.
Gooooood luck.
-Uh... -[ Giggles ]
-Well... -Hmm.
-...I guess we'll have to somehow
get the cheese to dance with us.
Let's give it a try.
-Try Scout, Try Scout, try, try, try!
-Uh...hi.
Uh, so do you want to dance?
-Uh... -Nope.
-[ Clears throat ]
May I have this dance, cheese? -Hmm.
They're not dancing, Donkey.
But it's okay to fail.
-Right! Try Scout, Panda.
So what did we learn?
-That asking cheese to dance does not work.
-Mm. Right.
Ah, maybe we, uh...
Oh! Oh!
Maybe we need to show the cheese
how to dance, huh? -Ah!
Sounds like a plan, Donkey.
Let's try it. -Hmm.
Hey! What about this, cheese?
You like this dance?
Isn't it hee-awesome?
-Yeah. How about this dance, too, cheese?
-Mm-hmm! Yeah!
-That didn't work.
-Think, Donkey Hodie, think.
What else do we need when we dance?
Oh! Oh! Music!
I -- we need music.
-Ah! Okay.
[ Zip! ]
[ Dance music playing ]
-Ah!
Dance time!
-Yeah!
-[ Humming ]
Moo-wee!
You completed the dancing cheese challenge.
-We did it! -We did it!
-Hee-awesome! -Ay-oh!
Wow. Another beautiful badge.
-You earned it.
And now it's time for you to do
the final Try Scout challenge.
And if you finish this, you will receive
this beautiful Try Scout triers badge.
-What do we have to do to get it?
-You have to capture
the Try Scout impossible flag.
-Did you say "impossible flag"?
-[ Whistles ] Here, flag.
Aw.
-Ready to catch that flag?
-I think so.
[ Grunts ]
Hey.
-No. -Let me try.
-Oh. -Hey! Come back here, flag.
-Uh-huh. Good luck!
♪♪
-[ Panting ]
♪♪
Come on! [ Grunts ]
Ah!
-Try Scout Donkey? -Yeah?
-What if we never catch that flag?
-Well, if you fail to catch it, it'll be okay.
-But Harriet, when I fail at something,
I feel disappointed,
and I don't like that feeling. -Mm-hmm.
-I feel that way sometimes, -too.
-I understand.
♪ Sometimes a problem's hard ♪
♪ Sometimes you think you'll never get through it ♪
♪ Don't even want to try ♪
♪ Don't think that you can possibly do it ♪
♪ You think you'll fail, and failings hard ♪
♪ Yes, failing really stinks ♪
♪ But I'm here to tell you something ♪
♪ Something to make you think ♪
♪ It's okay to fail 'cause that is when ♪
♪ We learn and try and try again ♪
♪ If you try and don't succeed ♪
♪ You'll get something that you need ♪
-♪ Something to help ♪
♪ Something to know ♪
-♪ Something that will help us grow ♪
-♪ It's okay to fail, 'cause that is when ♪
♪ We learn and try and try again ♪
-♪ Come on, it's time for us to try ♪
♪ Step up to bat, aim for the sky ♪
-♪ If we fail, it's still okay ♪
♪ 'Cause we learn and try another day ♪
-♪ It's okay to fail 'cause that is when ♪
♪ We learn and try and try again ♪
♪ We learn and try and try again ♪
♪ We learn and try and try again ♪
-Okay. I am ready to try again.
So what have we learned so far?
-Well, every time we step toward the flag,
it steps away from us.
-Hmm.
[ Muttering ]
[ Gasps ] I know!
What if we get on either side of the flag
and then we took a step toward it at the very same time?
-Oh, that is a good plan!
Let's try.
-[ Whispering ] Come on.
-Okay. On the count of three. Ready?
-Ready.
-One, two, three!
[ Both grunting ]
-Ah! We did it! -We did it!
-See? We failed, we learned, and we tried again.
-I'm so proud of you, Try Scouts.
-Thanks, Harriet!
-Try Scout, Try Scout, try, try, try!
♪♪
♪♪
[ Boing! ]
-Whoa! What? Eh?
-Nice catch, Donkey!
-[ Laughs ] Thanks.
-Hey, you want to play ball?
-Ah, sorry, Bob Dog. I can't play ball right now.
I'm getting ready to play Wizard Dragon Dragon Wizard.
-What's Wizard Dragon Dragon Wizard?
-Oh, it is a super-fun game that I play with Duck Duck.
We get to be wizards and we use magic
to train dragons. -[ Gasps ]
Train dragons?
Ooh, that sounds bow-wowie!
-Hee-haw! It's super bow-wowie.
-Hey, hey! It's time to play-play
Wiz-Kazizz-Kazaam!
-Wiz-Kazizz-Kazaam! -Yeah!
-[ Gasps ] Magic? Dragons? -Mm-hmm.
-A fun word to say? This game is everything.
Ooh, ooh, can I play Wizard Dragon Dragon Wizard?
-Of course! Wiz-Kazizz-Kazaam.
-Wiz-Kazizz-Kazaam!
-Kay-kay, but first you're gonna a full wizard costume
before you can play.
-One wizard costume coming right up.
Pew! -Whoa.
[ Zip! ]
-D-Donkey? -Donkey?
-Donkey? -Ta-da!
-Ah!
A wizard's costume? -Uh-huh.
-I get to wear a wizard's costume?
Ahhhhhh! That's exciting. -Oh. Oh.
-Ahhhhhhhhh! -Calm down. Calm down.
-Oh, I'm trying to, but I'm too excited.
Ahhhhh! Because I love playing games!
-I know. -I love playing a new game!
Wiz-Kazizz-Kazaam!
Oh, I love games. -Let's get this on.
-Yeah! -[ Grunting ]
-Dragons...
-Hat! I need a hat.
-Ooh. A hat. I love hats.
-Now you're ready to play Wizard Dragon Dragon Wizard.
Wizard Bob Dog.
-Wizard Bob Dog. I love it!
Wiz-Kazizz-Kazaam!
-Hee-haw! You are the blue wizard,
and the blue wizard always goes first.
-What do I do?
-You spin this big spinner.
[ Zip! ]
And that tells you how many spaces to move, like this.
Ah...
-Ooh, that's the spinniest spinner that's ever spun.
And I love it.
-Well, I'm glad, Bob Dog.
Now go on, take the spinner for a spin.
-Yeah! -Yeah, yeah, here we go.
-Okay, Bob Dog, it looks like you will --
-Wait, what -- what is he doing?
-Wiz-Kazizz-Kazaam!
-What are you doing, Bob Dog?
-Spinning that spinner was so much fun
that I wanted to do it again.
-Well, let's see where it lands. -Mm-hmm.
-It looks like you will move -- -Whoa.
-Wiz-Kazizz-Kazaam!
-Say, Bob Dog, would you please stop
spinning that spinner there so we can play?
-Oh, yeah, sorry. Of course.
Wiz-Kazizz-Kazaam! -Oh!
-Bob Dog, that was not stopping.
-I'm sorry. It's just so much fun
that I want to keep spinning this spinner.
-But if you don't stop, we can't play the game.
-Oh, yeah, it's just so hard for me to stop doing something
that I like when I feel so excited.
-Well, don't worry, Bob Dog.
I, Donkey Hodie, will help you act in a different way.
-And I will help, too-too.
-Ah, thanks, wizard pals.
Um, excuse me one second.
Wiz-Kazizz-Kazaam! [ Spinner clicking ]
-I think he needs the song.
-Yes, yes. -What's the song?
-Music!
♪ You keep spinning that spinner out here in the yard ♪
-♪ I ask you to stop but you think it's too hard ♪
-♪ Well, don't get sad, don't get the blues ♪
-♪ 'Cause you have the power to choose ♪
-♪ You have the power of a wizard ♪
♪ Yes, that's a fact ♪
♪ 'Cause you can choose how you will act ♪
-♪ You can choose ♪
-Yeah! -♪ You can choose ♪
♪ You can choose how you act ♪
-♪ Go on, make a choice, do it today ♪
-♪ Keep doing what you're doing or act another way ♪
-♪ When you choose how you act, you feel powerful and proud ♪
♪ It's up to you ♪
-♪ What will you do? ♪
-♪ Win or lose ♪ -♪ You've got to choose ♪
-♪ Mm-hmm, you have the power of a wizard ♪
♪ Yes, that's a fact ♪
-♪ 'Cause you can choose how you will act ♪
-♪ You can choose, you can choose ♪
-Yeah! -♪ You can choose ♪
♪ How you act ♪
♪ You can choose how you act ♪
-Mm! -Ah, okay.
So you mean that I can choose to act differently
and not keep spinning?
-Yes!
-Hmm.
Hmm.
Then that's what I'll do.
Um, if you'll excuse me one second.
[ Humming ]
Wiz-Kazizz-Kazaam!
Oh, how can I choose to act differently?
-Hmm. Good question.
Think, Donkey Hodie, think.
-Yeah, and while you're thinking...
-Oh! -....Wiz-Kazizz-Kazaam!
[ Spinner clicking ] -Mm.
You know, I had a very similar problem once.
-What was it? -Oh, I had just gotten
the latest book in my favorite book series,
"The Duckling Sitters Club."
I really wanted to sit down and read my new book,
but I was too excited.
I felt like I just couldn't stop myself
from flapping and quacking.
Quack, quack, quack, quack, quack, quack!
-So what'd you do?
-First, I gave myself a little hug to calm myself down.
That's a nice hug.
Then I thought about what would happen
if I kept doing what I was doing.
Hmm. If I keep flapping and quacking,
I'll never be able to read my book.
So I chose to sit down and read quietly instead.
Yeah!
I made my choice, and I did it.
And I am so glad I did because it was the best
"Duckling Sitters Club" book of all.
-What do you think, Bob Dog?
-Ah...
Wiz-Kazizz-Kazaam!
Ah, I don't know.
I just don't know if I can do this.
-Oh, yes, you can.
-Okay, okay, I'll give it a try.
First, I'll give myself a little hug,
just to calm down.
Ah!
Huggie, huggie, huggie, huggie.
-Good, good. Now think what'll happen
if you keep spinning that spinner.
-Okay, if I keep spinning the spinner,
uh, I'll never get to move my wizard...
-Mm-hmm. -...and then I'll be sad
because I won't get to play the game
and you'll probably be frustrated
because you don't get to play the game either.
-Yeah, that's true.
-Okay, so I will choose to spin only once...
-Mm-hmm. -...so I can move my wizard
and we can play the game.
-Yeah! Let's play.
-Yeah!
Wiz-Kazizz-Kazaam!
-You got a !
-Ooh!
One, two, three, four.
-It worked. You did it!
-Way to choose, Bob Dog.
-Aw, thanks, Donkey Hodie.
Okay, now what do I do?
-Well, you landed on a castle space,
so now you pick up a castle card.
-Yep, yep, a castle card tells you what to do next in the game.
-Okay. Let's give it a read.
Okay, um, "You have a backwards spell cast over you.
Move backwards to the start."
Backwards to the start?!
[ Wobble! ]
[ Zip! ]
-Why did you throw the castle card?
-Oh, because it said I had to go back to the start,
and that made me feel upset.
-Mm, I understand that, Bob Dog.
I get upset sometimes when I lose a turn.
But it's part of playing the game.
-Right. I'm definitely not gonna
throw the card this time.
[ Zip! ]
-Bob Dog! -Bob Dog!
-You can choose to act differently, you remember?
-Oh, yeah, yeah, yeah, right. Let me try again.
"You've lost your magic wand.
Move back one space"?
-Bob Dog, remember,
give yourself a little hug.
-Oh, yeah, yeah, yeah. Right. Okay.
[ Inhales deeply ]
Ah!
Ah! Huggie, hug, hug.
-Now think it through.
-Okay, all right.
If I keep getting upset and throwing the cards,
we won't be able to play the game.
-Mnh-mnh. -And that'll make me sad
and you frustrated. -Mm-hmm.
-So I choose to do what the card says
instead of throwing it.
Okay. Um...
I lost my wand. I moved back one space.
Okay, back one.
-You did it! -Hey, yeah, I did it!
-Yeah! Nice choice.
-Okay, let's keep playing.
Your turn, Duck Duck. -Yep, yep.
[ Zip! ]
Ah! !
I am in the lead.
-Now I go.
And I move two.
Your turn, Bob.
-Wiz-Kazizz-Kazaam!
Okay, now I want to spin again,
but I choose to move my wizard.
one, two, three, four, five.
-Oh, that dragon space.
-What does that mean?
-It means...
you're the first one who gets a dragon to train.
-Ooh! My own dragon. -Mm-hmm.
-It's like a treasure.
Oh, oh, oh! I want to bury it!
[ Zip! ] Whoop!
-Bury it?
-Wait, Bob Dog!
-Wiz-Kazizz-Kazaam. Wiz-Kazizz-Kazaam.
Wiz-Kazizz-Ka-- wait a minute.
What am I doing?
I better give myself a hug.
Ah!
Huggie, huggie, hug.
Ah! Okay. All right.
Now think through what'll happen
if I keep doing what I'm doing.
All right, if I bury this dragon,
we won't be able to use it in the game,
and then I'll be sad
and my friends will be frustrated.
So I choose not to bury this dragon!
-Wait! Don't bury that dragon!
-I didn't!
-You didn't? -You didn't?
-I was going to. but then I realized if I did,
we wouldn't be able to play together.
And I really want to play with you.
So I chose to act differently.
-Hee-awesome job, Bob Dog.
-Yeah. It feels so good to choose how I act.
I feel like I have special powers.
-Well, you are a wizard, after all.
-Mm-hmm. What do you choose to do now, Wizard Bob Dog?
-Hmm.
I choose to play more Wizard Dragon Dragon Wizard
with my friends!
-Yay! Let's do it! -Yay!
-Wiz-Kazizz-Kazaam! Wiz-Kazizz-Kazaam!
♪♪
♪♪
♪♪
-[ Giggles ]
01x21 - The Try Scouts/Wiz-Kazizz-Kazaam
Watch/Buy Amazon
In the land of Someplace Else, just north of the Neighborhood of Make-Believe, Donkey Hodie and her friends go throughout their day while solving different problems along the way.
In the land of Someplace Else, just north of the Neighborhood of Make-Believe, Donkey Hodie and her friends go throughout their day while solving different problems along the way.