02x44 - For A Friend

Episode transcripts for the TV show, "Yu-Gi-Oh! VRAINS". Aired: May 10, 2017 – September 25, 2019.*
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In a place known as Den City, thousands of duelists take part in a virtual reality space known as LINK VRAINS, created by SOL Technologies, where users can create unique avatars and participate in games of Duel Monsters with each other.
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02x44 - For A Friend

Post by bunniefuu »

- Did they win?

I think they won!

- They did!

And speaking of winning...

I wonder what awards we'll score

for getting this scoop.

- Ah! Uh, you hit record right?

- [AI] Now that Wendy's gone

thing's should be a
lot less turbulent

moving forward.

- Yes, but this w*r
is far from won.

- That's one less Ignis
infecting our world.

But, my strongest
enemy still lie ahead.

- Well Aqua, Soulburner's
handling his business.

Let's go handle ours.

[upbeat music]

- [Aqua] Blue Maiden,
now that Wendy

is out of the picture,
the only one's left

are Lightning and Bohman.

And if we can stop them,
we can bring this w*r

to an end.

- I totally agree
with you, Aqua.

But we gotta find 'em, first.

- [Aqua] Yes, where
could they be?

- I don't know, Aqua.

They could be hiding anywhere.

And when I say, "Anywhere."

I mean anywhere.

Because if this world
is a mirror-copy

of Link Vrains, there's
more than a few corners

where they could be hiding.

- [Aqua] So, then
let's start looking.

[tense music]

- [Announcer]
Attention, Link Vrains

is currently experiencing
technical difficulties.

SOL Technologies
is working on a fix

and expects to have the
problem resolved shortly.

Please, standby.

- It feels like I've
been standing by

for hours and hours.

Man, if I wanted to hang
around doing nothing

all day, I could've
just stayed in school.

- [Announcer]
Attention, Link Vrains

is currently experiencing
technical difficulties.

SOL Technologies
is working on a fix

and expects-

- Do you have any idea what's
causing this, Ghost Gal?

- Hey Aqua, check that out.

That building doesn't
exist in Link Vrains.

Well, at least in our
version of Link Vrains.

That's where Central
Station is supposed to be.

- [Aqua] Let's take
a closer look then.

[tense music]

[Aqua gasps]

- Ah, welcome Blue Maiden.

Welcome, Aqua.

- Bohman.

- I was wondering when
you would show up.

- We're free again!

I'm back in the
real Link Vrains.

Wait, what?

- [Pigeon] No! We're still stuck

in the phony-baloney one.

'Cause the real Link
Vrains doesn't have

a bad guy in it.

And look, Blue Maiden's
down there too!

- Which means this
Rozone's going to turn into

an all out danger dome!

So come on and hustle.

'Cause they're about to tussle.

- [Pigeon] Sure thing, Boss.

- [AI] Ooh, the
feed's feeding again.

- You've got this, Blue Maiden.

Take Bohman down!

- Mirror world?

- Yeah.

It seems the Ignis
created their own copy

of Link Vrains and now
it's affecting this one.

- I'm quite curious
as to why the Ignis

would go to all of that trouble.

- That's what
Playmaker and his crew

went to check out.

Well, not just Playmaker.

Varis went with them too.

- Is this a joke?

Playmaker is working with
the Knights of Hanoi?

- Strange times, huh?

- "Strange" isn't the word I'd-

- I'm getting a signal
from the mirror world.

Here, take a look at this Akira.

Looks like your sis
caught up with Bohman.

- Blue Maiden, listen.

I know you're the one who
defeated my brother, Harlin

and I may not be able
to get my brother back.

But, I can get his revenge.

You don't realize the
chain reaction you started.

After I eliminate you.

I will eliminate your friends

and then eliminate
the rest of humanity.

- Bohman, I know
you lost so much.

But, so have I.

When Lightning held me
hostage, I couldn't warn

my friends that he
was going to destroy

the Cybers.

I lost my whole my world.

The only way to stop
this cycle, is to stop

fighting between us and
to stop Lightning as well.

- That is one way
to end this w*r.

But, there is another way.

If I eliminate every
human in existence

there will be no
enemy left to fight

and that, will also end the w*r.

And I prefer this way more.

Perhaps you believe,
that you can stop me.

But, I am not the
weak and confused AI

that I used to be.

Because I have evolved.

I have now become the
most perfect and powerful

life form on this planet.

As such, it is my duty
to guide this world

and finally achieve peace.

- It's not real peace if
you have to achieve it

by eliminating lives!

- That's not true.

Logically speaking,
peace is peace

regardless of the process.

- History says you're wrong.

- Then allow me to be
the first in history

to prove you wrong.

- I have news for you, Bohman.

After listening to
you drone on, and on.

I realized we actually
have something in common.

No, really and here it is.

You say that you've evolved?

Well, so have I.

Not that I'm all,
"perfect", like you.

But, I have changed
a lot over the years.

For instance, I used to be
a shy and awkward loner.

Which is cool.

But, it took me forever
to make my first friend.

And even longer to
find all the friends

that I have now.

Naturally then, I
value my friends a lot

and if you try to
take them from me.

I will crush you!

Aqua and I will give
you one last chance

to back down.

- You and Aqua are in
no position to demand

anything from me, Blue Maiden.

The fact is...

Instead of throwing
around words.

We should be settling
this with our cards.

- You're on, then.

- [Together] Let's duel!

- A word of warning,
Blue Maiden.

If Bohman has upgraded
his intellect.

Then, he won't fall
for the same strategies

that worked in the past.

Including, the one's we
used to win against Harlin.

- Well, Aqua.

That just means we're
gonna have to create

some new strategies.

And we'll create them together.

Here we go!

I'll start my turn by
summoning Marincess Sea Horse!

[laughing]

Next up, I'll use her
to build my circuit.

I set Marincess Sea
Horse in the link arrow.

I Link Summon.

Link one.

Marincess Blue Slug.

And due to Blue Slug's
special ability.

I can retrieve
Marincess Sea Horse

from my graveyard, and then...

Use my Sea Horse's
ability to summon her

to the field.

- Though you spoke of
using new strategies.

This is the exact
same set of moves

you used against Harlin.

- No, it's not.

It's like ninety-seven
percent the same.

But, don't worry. You'll
see what's different.

Now, if these opening
moves aren't broke.

Why fix them?

I'll use these two to
rebuild my circuit.

I now Link Summon...

Link two!

Marincess Coral Anemone.

My Coral Anemone uses
her special ability

to resurrect a water
attribute monster

from my graveyard.

So, come on back Blue Slug.

Now, I can Link Summon
for a third time!

I sent Coral Anemone
and Blue Slug

in the link arrows,
to Link Summon...

Link Three!

Marincess Marbled Rock!

Since I used Coral
Anemone to Link Summon.

Her special ability activates.

I get to take a Marincess
back from my graveyard.

- Blue Maiden managed to summon

her strongest monster
on her very first turn.

- [AI] Yeah, she's going all out

like a bear at a buffet.

- I'll place one card
face down and end my turn.

You're up, Bohman.

Now let's see what you've got.

It's your turn, Bohman.

Not that we need to remind you

'cause you're so
smart and everything.

But don't forget, that
when I dueled Harlin

he played the same deck as you.

So, I know how your deck works.

- But, you don't
know everything!

[groans]

- Oh, we'll see.

- Since both our
main monster zones

are currently empty.

I'm allowed to automatically
summon Hydradrive

Booster, from my hand.

And I shall use this
Hydradrive to generate

my circuit.

I Link Summon.

Link One.

Coolant Hydradrive!

When you have a water
attribute monster

on your field.

Coolant Hydradrive
is allowed to att*ck

your life points, directly.

So, it would behoove me
to take full advantage

of this feature.

I summon another
Hydradrive Booster.

And use it to Link Summon a
second Coolant Hydradrive.

And, since I summoned it
to my main monster zone

it's Link Arrow points to
my Spell and Trap zone.

Which in turn, allows me
to activate a Link Spell.

- A Link Spell?

- This isn't good.

- The same spell I
used to end the Cybers.

That's right, I
activate the Link Spell.

Judgment Arrows.

That allows me to
deal even more damage.

But, I'm not done
maximizing my att*ck output.

I summon a third
Hydradrive Booster.

And use it to Link Summon...

A third, Coolant Hydradrive!

- Blue Maiden, all
three of his monsters

can att*ck our life
points directly.

- Since they each have
a thousand att*ck points

that's three-thousand
points of damage.

- No, it's more than that.

Because Bohman's Judgment
Arrows will double

the att*ck points, of two
of his Coolant Hydradrives.

- That adds up to...

Game over!

- His monsters will
deal us five-thousand

points of damage.

But, we only have
four-thousand life points.

We won't survive those att*cks.

- Then we better work to
figure out a solution, Aqua.

Let's see.

I have Marbled Rock in play

and her ability allows
me to discard a Marincess

from my hand, to negate damage.

And, I happen to have three.

One for each of
his Hydradrive's.

I wouldn't count us out yet.

- Really?

Because you can use your
Marbled Rock's ability

to prevent taking damage?

- Hold on, you knew about that?

- I know everything.

Instead of attacking,
I'm using my Hydradrives

to Link Summon a new
monster, you've never seen

before.

- Ah, glitch!

- I Link Summon...

Link Three.

Cubed Hydradrive Lord!

- Bohman knew Blue
Maiden's plan.

So, he's trying a
different tactic.

- Your strategy may have worked

against the old Bohman.

But, in my current,
perfect, incarnation...

Your tricks are quite
simple to figure out, Blue

Maiden.

You should have
tried much harder.

- Yeah well, you
made yourself simpler

to figure out too.

'Cause it's easier to
deal with one monster

than three.

- It's not the
quantity that matters.

It's the quality.

And, Cubed Hydradrive
Lord possesses features

that are quite useful.

You see, Cubed Hydradrive
Lord is an earth

attribute monster.

But, due to it's
special ability.

It gains two more
attributes. Water and Fire.

- So, now it has
three attributes?

Big deal, like that's
supposed to scare me.

- Perhaps not in and of itself.

But, my Cubed Hydradrive Lord

can also negate the
special abilities

of all monsters it
shares an attribute with.

So, since it's now
a water monster

your Marincess loses
it's abilities.

- That means we can't stop him

from dealing damage.

- Yes, that is
exactly what it means.

Now, Hydradrive Lord.

att*ck Marincess Marbled Rock!

And Judgment Arrows's
effect doubles it's att*ck

points.

- Oh no.

- That was less than good.

But at least she still
has life points left.

- Yes, for now.

But knowing Bohman, I
suspect that this isn't

the last of his moves.

He always has additional
strategies in mind.

- Now that this
att*ck is complete.

Judgment Arrows effect ends.

So, Cubed Hydradrive
Lord's att*ck points

drop back down to
twenty-three hundred.

Oh and I hope you noticed,
that I said this att*ck.

Because there's
another one coming.

When it destroys a monster
with the same attribute.

My Hydradrive Lord can
att*ck for a second time.

- That's not good.

That'll take out the
rest of her life points.

- Well, how about this?

I activate my trap card.

Marincess Snow.

I get to Link Summon a Marincess

from my extra deck, that
has fewer Link Arrows

than the one that you destroyed.

So, feel the pulse of my
Marincess Crystal Heart.

Feel the pulse of my
Marincess Crystal Heart.

- It's a Crystal Heart.

- That looks just
like the one Aqua

gave to Earth!

- I know that this
Crystal Heart will help us

just as much as it helped Earth.

- That's right, Aqua.

'Cause Crystal Heart
is immune to all

of your affects, and
abilities, Bohman.

- That means Hydradrive
Lord's abilities

no longer work.

- Oh, yeah.

But Hydradrive Lord can
still att*ck and destroy it.

- Your monster has
zero att*ck points.

While my Cubed Hydradrive
Lord has twenty-three

hundred.

So, I can att*ck and
shatter your Crystal Heart.

- Do you really think
I wouldn't be prepared

for that?

I activate Marincess
Crystal Heart's

special ability.

By sending one
Marincess in my hand

to the graveyard.

Crystal Heart can't be
destroyed in battle.

Plus, I don't take any damage.

[groans]

- Quite impressive.

By using a monster
that's not in my mental

database, I couldn't
anticipate your moves

and prepare a
counter-strategy in advance.

However, it's only
a matter of time

until I analyze every
facet of your card

and develop a proper counter.

- Well guess what, Bohman?

There's a simple way
for me to counter that.

I'll just win this
duel before you do.

- That's right, Sky.

Don't let Bohman intimidate you.

I know you can win, I know
you will win this duel

and prove Bohman wrong.

Because that is what you've
always been so good at.

You've proven me
wrong more times

than I can count.

I sheltered you, 'cause
I though you weren't

ready to face the
realities of the world.

When in fact, you
were more ready

than I could ever possibly be.

All I ever did...

Was hold you back.

But, all I'll ever do from
now on is hold you up.

- I know you got
this, Blue Maiden.

- As long as Blue Maiden
focuses on her strategy

and doesn't let
Bohman intimidate her.

She can win this duel.

- When a duel is
this evenly matched

it comes down to
who blinks first.

- Though, you appear confident.

How confident will
you be when I show you

how powerful I truly am?

- Whatever Bohman did, is
affecting this place too.

- The whole mirror
world is destabilizing!

- It's not just
the mirror world.

The real Link Vrains
is going berserk, too!

[exclaiming]

- Not flash!

This whole world's
starting to break apart.

I gotta log out of here, stat.

Huh?

It says, "Error Code."

What's an error code?

Does this mean I can't
log out of Link Vrains?

- What? We're locked
out of our own systems?

- Yes, sir.

Someone's overridden
our access protocols

and taken control
of Link Vrains.

- Just great.

- I have become one
with Link Vrains

and Link Vrains has
now become one with me!

[growling]

So, I now control everything.

Every program, every
command, every bit and bite.

And most importantly,
I control the fate

of both our worlds.

And your fate ends in
total defeat, Blue Maiden.

- We'll just see about that.

- Don't you get it?

I already have.

I place one card face
down and end my turn.

- It's my turn.

I draw.

Oh yeah, this is
just the card I need

to put my plan in motion.

I activate the Equip Spell.

Marincess Bubble
Blast and equip it on

my Crystal Heart.

Now each time I
summon a Marincess

next to my Crystal Heart's link.

You take five-hundred
points of damage

for every link that they have.

But whenever I use
this effect, Bohman.

I'm not allowed to
att*ck that turn.

- Blue Maiden has
changed her strategy

to deal damage using
effects instead of att*cks.

- But do you think
it will be effective?

- Next, I use Marincess
Sea Horse's special

ability, to automatically
summon her next

to my Crystal Heart's
Link in att*ck mode.

- But, since that Marincess
is a water monster.

My Hydradrive Lord
negates it's ability.

- I know.

But, by summoning
her I triggered

Marincess Bubble Blast's effect.

You take five-hundred
points of damage

for every link that
Crystal Heart has.

And that, adds up to
a thousand points.

- Indeed it does.

But, I'll take none
of that damage.

When I activate my trap card.

Interference Canceler.

It reduces the damage I
take from card effects

to zero.

And for every link that
my Cubed Hydradrive Lord

has, I can use this trap again.

- Oh no.

Since Cubed Hydradrive
Lord is a link three

monster, that means Bohman
can stop Bubble Blast

two more times.

- True, but try to
think of it differently.

- Huh?

- Don't just think of it as,

"two more times", Aqua.

Try thinking of it as,
"Only two more times."

Because after that, we
can deal all the damage

we want.

And then, we'll win this.

[screams]

[upbeat music]
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