02x05 - Time Will Tell

Episode transcripts for the TV show, "Barbie Dreamhouse Adventures". Aired: January 5, 2018 – April 21, 2020.*
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Series centered on the activities and adventures of Barbie, her sisters, other family members and friends, and it follows up from the film, Barbie: Dolphin Magic.
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02x05 - Time Will Tell

Post by bunniefuu »

Whoa oh oh oh ♪

So much to see ♪

So much to do ♪

Let's share a dream ♪

Make it come true ♪

Us girls got the
right combination ♪


Make our way
to new destinations ♪


Imagine all
the possibilities ♪


♪ Hey hey hey ♪

You can be anything ♪

Hey hey hey ♪

Barbie's here,
gonna sing ♪


Hey hey hey ♪

Adventure, yeah
that's our thing ♪


Hey hey hey ♪

It's the Dreamhouse
Adventures ♪


I mean...

they sure look like something
from the past.

[loud roar]

And yet sound so present.

Is this where we run?

Yup.

[screaming]

Ever wonder if the impossible
was really possible?


Ahh!

Or if the unpredictable
was actually predictable.

I love how life
keeps you guessing.

You think you know
what's going on

and then things just unfold
in a way you never saw coming.

It's like riding a wave
and just letting it take you

where it wants to go.

I had a day like that once.

And the whole thing started
with a dare.

Whew!

Yes!

Whoo!

Sweet!

No, no, no, no.

Ugh!

Ah uh!

[giggles]

You're supposed to catch air,
not eat dirt.

I'm way better on water.

Weird. Doesn't
the skateboard sink?

[laughs]

Sure Barbie, real funny.

[phone rings]

Hello?

Happy double decker dare day!

Ooh! I almost forgot.

So what'd you guys come up with?

Are we really gonna tell her?

It's kind of lame.

And by lame, Renee means
it's the best idea ever!

We're gonna do that
new escape room!

It's a dream dare
for the analytic mind.

Uh. Slow down, it's not
percent decided yet.

The double decker
dare rule is

everyone has to be down
and Barbie looks kinda busy

and not into it...

No, it sounds great.

Ken?

I'm in!

Wow. That's great.

Ok. I guess I'm in, too.

Yay, or something.

See you guys there!

I've always wanted
to do an escape room.

It'll be so fun,
solving a mystery.

Agent Roberts and Agent Carson
back on the b*at.

Like our third grade
detective agency.

I loved that.

Ken and I were seriously
the best

nine-year-old detectives
in Malibu.

We've got ourselves
a fresh case.

Who's the client?

First grade, female.
Backpack's missing.

Any suspects?

Nope.

Hmm. Tough one.

But lucky for her,
she called...

(Both): The Roberts-Carson
Detective Agency.

That's our name.

Mystery is our game.

[laugh]

[laughs]

[sighs]

And guess what,

our greatest case
was still ahead of us.

(All): Ah!

I've been so wanting to do
one of these escape rooms!

Renee, you sure you're ok
with this?

Yeah, we know you're not
real big on enclosed spaces.

What makes you say that?

Because you always ride
with your head out the window

like a dog.

Kinda like now.

Oh, Renee, that
really isn't safe.

And we've got AC
in here!

I have to do the escape room.

It's a double decker dare, guys!

And for the record I am not
scared of small spaces.

They just make me...

acutely uncomfortable
in a borderline

terrified kind of way.

Ah! Is it stuffy in here?

I read this escape room is

actually the inside
of a real time machine

built by a mad scientist.

Oooh, a time machine!

And it gets better.

No one has seen the scientist
in decades.

He just vanished one day!

Oooh, spooky!

Well, too late to turn
back now, guys.

We're here.

(All): Ah!

(All): Whoa!

[gasps]

Cool!

Hmmm.

I got a hunch this clock
is accurate twice a day,

Agent Roberts.

[laughs]

Shrewd deduction,
Agent Carson.

Whoa!

Very intriguing.

Looks like we'll all be driving
around in rocket ships

in the future.

Actually, that's a spaceship.

Rocket ships don't share
the unique property

of being reusable.

I'm on Teresa's team.

Ooh! I call Barbie
and Ken's team!

You guys will get out first
for sure.

What makes you think that?

Because you and Ken
work so well together.

That's an understatement.

They practically read
each other's minds.

Really?

I mean, we are close.

And we do think alike sometimes.

A lot, actually.

But, you know,
just like friends.

Good friends.

Close...friends.

Best friends.

But just friends.

[laughs]

Um. Where, where was I?

Welcome, welcome,

to the time machine
escape room.


I'm Morton Rise.

Did he just shut the door?

Is he allowed to do that?

Relax, Renee.

Everything is ok.

Before we begin, I'm going
to need to collect your phones.

[gasps]

Did he just take my phone?

Is he allowed to do that?

[hyperventilating]

Was this really a time machine?

Absolutely.

My great uncle built it.

And, if you believe the story,
it worked.

A little too well.

He and his love traveled
the eras,

taking the pictures
you see here.

She loved the past.

He loved the future.

They agreed that if they ever
got separated

they would meet up at a specific
date and time.

So, when my great uncle
went missing,

what else were we to assume?

I believe he and his true love
are reunited,

somewhere in time.

I mean. Come on!

Tell me that wasn't the most
amazingly romantic story

you've ever heard!

Now, for the game.

All you need to do to escape
this room is set the clock

to the exact time my great uncle
arranged to meet up

with his beloved.

Remember, there are clues
all around you.

You have one hour
to figure it out or...

...you will be locked in this
time machine forever!

[maniacal laugh]

[hyperventilating]

I knew this was a bad idea.

[hyperventilating]

All part of the act, guys.

Ok, we've got one hour.

Let's get going.

Hmmm.

I think these pieces snap
together into something...

Clue! Yay!

We're almost out of here!

Hmm...

There are two pins
in this globe.

[gasp]

The travelers weren't just
in different times,

they were in different
locations.

Hmm.

Hey, Nikki, gimme a hand
with this puzzle.

Check it out.

The pieces made binoculars.

What does it mean?

Are we out yet?

And why would you
need binoculars

in a room without windows

and by the way isn't that
against building code?

Huh, weird.

They make me see
everything double.

Hmm.

(Ken): Barbie, over here.

I was thinking, the whole story
is really a story

about a couple.

Two people.

So you're saying if we set
the clock to two...

We might escape
the time machine.

I think you just may be on
to something, Agent Carson.

[both gasp]

(Both): Ah!!?

Whoa. You're right.

What's the point?

I don't know.

Barbie, Ken, what
do you make of...

Barbie?

Ken?

Where'd they go?

Whoa!

Uh. We're not in Malibu anymore.

Wow!

So it kind of looked like we
accidentally took a time machine

into the past.

No biggie, right?

Um...

Shh.

What are you listening for?

Pterodactyls.

Ahhhhh!

[laughs]

Gotcha.

I'm sure we just have to find
the right clue

and the others will
let us back in.

Right.

'Cause they've gotta be just on
the other side of this wall.

I get it.

[knocks]

Funny, guys?

Let us back in.

Guys?

Hey!

Uh.

They were right here!

No fair.

They figured out how to escape.

[grunts]

I knew I shoulda been
on their team!

How could you do this
to me?!

It's okay, Renee.

It's just a game.

And if Ken and Barbie can figure
it out, so can we.

[tapping]

Maybe the walls
are soundproofed.

Or!

We were taken through a
wormhole to another dimension.

It's science.

That's not science.

Sure it is.

Yet to be proven science.

[laughs]

Anyway, if we got here
by setting the clock

in the first place-

Maybe we just need to set
the clock back

to the time we came from-

And we'll be whisked
back inside!

Good thinking, Agent Roberts!

But we can't.

Because the clock's hands
are missing.

What?

Hmmm.

How can clock hands
just disappear?

Some things are just a mystery.

Remember the case of
the missing backpack?

How can a backpack
just disappear?

Our client says she left it
right here.

Whaddya think, Agent Carson?

Some older kid boost it?

I don't know.

Intel said she had
the backpack with her

when she threw out her snack
and then, poof, it was gone.

Hey, gimme a leg up.

Uh!

I can't get a good look...

Hold on.

[grunts]

Ah!

You ok?

Ugh.

The backpack's not here.

But I am standing in two feet
of old cafeteria mac and cheese.

Ew!

[laugh]

I heard she found the backpack
behind the dumpster

the next day.

Don't worry.

We are for sure going
to solve this case.

I have a theory.

You wanna hear it?

Sure.

Pinch me really, really,
really hard.

Ow, ow, ow, ow, ow, ow!

Ok, stop, stop.

Scratch the "I'm Dreaming"
theory.

[laughs]

Oh, what?

Instinctive, humane reaction.

The pinch hurt.

I was just...

Never-mind.

Anyway, speaking of friends...

Puzzle completed.

Am I wearing Teresa's
binoculars?

I'm pretty sure
I'm seeing double.

This is Leonardo Da Vinci's
Vitruvian Man.

It's supposed to look
like two men.

Two of them, two of us.

Too many people
with too many lungs,

not enough air!

[screaming]

I think we just lost Renee.

[screaming]

C'mon, if we're ever
going to get back,

we need to search the area.

Let's spread out.

Like this?

[laughs]

Hilarious.

Not helpful, but hilarious.

This is really fun.

Really?

It's an adventure,
like surfing.

Best part is you never know
what the next wave will bring.

Whoa.

That's a super
positive attitude.

I learned it from you.

Positive attitude
changes everything -

P-A-C-E PACE, right?

[laughs]

Bet I find more clues than you!

[laughs]

[screaming]

Renee, it's ok.

Calm down!

I want to go home!

Ok, ok. Let's go home.

Open the door!

Open the door!

Or not.

Ow.

This is how we came in, right?

Definitely not stuff
you'd find in a gift shop.

Pinecones, arrowheads...

Woven baskets...

Look at the amazing designs
on them.

It kinda looks like a language.

Any chance you speak cave man?

Uh, I believe the correct term
is cave person.

[laugh]

I can't open the lid.

I, I wonder if there is
a trick to it.

And by the way:
these pinecones?

Arctic spruce...

hasn't been native to Malibu
for thousands of years.

So are you saying
you actually think

we may have gone back
in time?

What? No.

That'd be crazy.

Right, right. Crazy.

But look at these
cave paintings.

Some kind of primitive
hammer-type thing,

and what's this?

Sabre Tooth Tiger, maybe?

I mean...

they sure look like something
from the past.

[roar]

And yet sound so present.

Is this where we run?

Yup.

[screaming]

For the record,
holding someone's hand

and "holding hands"

are two totally
different things.

Totally.

Anyway: moving on.

[distant roars]

[screaming]

Grab the clues!

It forms a heart.

What?

Look.

That's what the baskets make
when the markings line up.

A heart.

[gasp]

And look, now the lid can open.

Cave men didn't make that.

Or even cave persons.

Cave people?

Oh, we're still in the game!

Which, of course,
I always knew.

Oh yeah. Me too.

[distant roars]

Sound system.

[roar sounds]

Good work, Agent Roberts.

Couldn't have done it
without ya, Carson.

But we're running out of time,
and I want to b*at this thing.

Didn't there used to be
a hallway there?

Yes.

And now it's a closet

with a shockingly large
chalkboard inside.

But you know what that means?

There's shockingly
large chalk nearby?

You found a clue.

I did?

You sure did.

Wow. I found a clue!

Now, are you ready to help us
solve this thing

so we can get out of here?

Um... yeah.

If the baskets are a clue,

maybe the clock hands
are inside of them.

Or a hammer to bash the clock?

Where have I seen that before?

(Both): The painting!

The hammer is supposed to strike
this diamond shape.

Hmm.

[gasp] There it is!

Hmm.

Two seems to be
the magic number.

Try it again.

[hammering]

Brilliant!

[grunts]

[scream]
Ahhhhhhh!!!!!!!

Good thing it wasn't spiders.

Don't you even!

Or what?

Or I won't give you these.

The clock hands!

We can get back.

You did it!

We did it, Carson.

Setting it for noon,

when we started this whole
crazy adventure.

Now hold on.

Time travel is a little bumpy.

[laughs]

Huh, why didn't that work?

There must be more.

A piece of the puzzle
that we're missing.

But we're almost out of time.

We're never going to win
this game now.

That's not the Barbie Roberts
I know and love.

Appreciate.

C'mon, there's nothing you
and I can't figure out together.

We didn't solve the case
of the missing backpack.

Well...

That doesn't count.

We would have.

In time.

Hey, give me a leg up.

I can't get a good look.

Hold on.

Ken was right.

I never told him,
but I actually figured
out what happened.


I always figured I would,
one day,


when the time was right.

You're right.

Some things just take time.

So what I hear you saying,
Agent Carson,

is that sometimes,

like in the case of
the missing backpack,

what comes down
must go up...

Who's brilliant now?

[coughing]

Barbie!

Ken!

Where've you been?

Another time and place.

Can't wait to hear all about it,
in another time,

at another place.

Come over here, we think
we're on to something.

We keep coming across
the number two.

Two eyes seeing double
in the binoculars.

Two men in the sketch.

Yup, us too.

Two arrowheads.

Two pinecones.

Two halves of one heart.

So, then two
is the answer, right?

Two o'clock?

-No.
-Nope.

Definitely not.

Trust us.

Well, what else can it be?

Ken said the story was always
about a couple.

Living in two different times,
apart from one another.


Hmm.

Wait.

What if we're not supposed
to see the scientists

as just a couple,
but as a pair.

You know, not as twos
but as two ones.

A couple is two individuals who
choose to stay on side by side.

The time is eleven-eleven!

Barbie, bien hecho!
You did it!


Yay teamwork!

This should do it!

Another step closer to getting
out of here!

Yee, I mean, to solving
the puzzle!

What time is it?

Time to escape the room!

Stellar work, partner.

[cheering]

Super fun you guys!

We should totally do this
again sometime!

Like in a year!

Or never!

Bye!

Excellent work, everyone.

You escaped the time machine
with four minutes to spare.

I was sure we'd stumped you two
in that Neanderthal cave.

Neanderthal cave?

What Neanderthal cave?

Aw, Barbie and Ken
have all the fun.

You two certainly make
a good team.

Always have.

Always will.

See?

Teammates.

Partners.

Friends.

And yet, as a wise man
once said,

life's an adventure:

you never know what
the next wave will bring.

And when it does,

you just go with it
and enjoy the ride.

Ok.

That's all.

I'm gonna stick with metaphors

before I say anything
super embarrassing.

Yeah.

Bye.

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