19x03 - Arthur's Toy Trouble/Spar for the Course

Episode transcripts for the TV show "Arthur". Aired: October 7, 1996 - February 2022.*
Watch on Amazon Merchandise Toys


Arthur demonstrates to kids how to deal with challenges as homework, teachers and bullies.
Post Reply

19x03 - Arthur's Toy Trouble/Spar for the Course

Post by bunniefuu »

HELP ALL KIDS LEARN AND GROW
WITH PBS KIDS.

THANK YOU FOR SUPPORTING YOUR
PBS STATION.

♪ Every day when you're
walking down the street ♪

♪ Everybody that you meet
has an original point of view ♪

(laughing)

♪ And I say hey ♪

Hey!

♪ What a wonderful
kind of day ♪

♪ If we could learn
to work and play ♪

♪ And get along
with each other ♪

♪ You got to listen to your
heart, listen to the b*at ♪

♪ Listen to the rhythm,
the rhythm of the street ♪

♪ Open up your eyes,
open up your ears ♪

♪ Get together
and make things better ♪

♪ By working together ♪

♪ It's a simple message,
and it comes from the heart ♪

♪ Believe in yourself,
for that's the place to start ♪

♪ And I say hey ♪

Hey!

♪ What a wonderful
kind of day ♪

♪ If we could learn
to work and play ♪

♪ And get along
with each other ♪

Hey!

♪ What a wonderful
kind of day ♪

Hey!

♪ What a wonderful
kind of day ♪

Hey!

Hey, D.W.!

Hey!

Whoa...

(crash)

(snoring softly)

A present?

For me?

"Do not open 'til midnight."

(clock ticking)

Five more minutes.

(ticking continues)

Still five more minutes.

(yawns)

(alarm beeping)

(thunder rumbling)

(gasps)

Ahh!

(laughing evilly)

Ahh!

(more laughter)

Ahh!

(all laughing evilly)

What's happening?

I can do anything
I want now.

I'm rich.

And it's all thanks to you.

(laughing evilly)

How could I let this happen?!

Oh, no.

I was shopping for your cousin
Cora's birthday and saw this.

I know how much
you like monsters.

"Mutant Muck Monster."

Wow, thanks, Grandma!

Wow.

His head's kind of... normal.

You know, I wondered about that,

but the other one
was just the same.

ARTHUR (in deep voice):
Beware the monster with
the horribly normal face.

Don't scare me.

I'm trying to stay
in the lines.

I don't think this
will scare anyone.

It's got a teacher-head.

(deep voice):
I'm here for your homework.

Feed me homework.

Actually, that is pretty scary.

What are you going
to do with it?

I don't know.

Want it?

Sure.

Sharkey might get hungry.

BUSTER:
My cousin got
a defective toy once.

Pegleg Pete
the Nautical Pirate.

What was wrong
with it?

Two legs.

Aw, man!

Actually,
it turned out to be rare.

Hey, maybe that present you got

could be valuable too.

Valuable?

Did someone say valuable?

What's valuable?

It's... just this toy
Arthur got.

How's that valuable?

I thought you were talking
about jewels or cars.

It could be worth a lot more
than those things.

BOTH:
Seriously?

FREDDY K:
It's true.

Rare toys can be quite
collectible.

Come on, I'll show you.

Put these on.

MUFFY:
Gloves?

These items
are one-of-a-kind.

If there's a tiny dent
or scratch,

there goes half
your value.

Whoa!

These are my rarest
collectibles.

Behold.

A baseball card?

Not just any baseball card.

A Scrappy Balooza.

What's valuable
about that?

Rarity, my friend.

Some baseball cards
are so hard to find

that they're worth millions.

Wow!

This toy car didn't fit
on the regular tracks,

so very few
were ever made.

How much is that worth?

Oh, I'd let you
have it for...

Don't breathe on it!

Sorry.

For $ , .

(all gasp)

So you think Arthur's toy
could be worth something?

I'd have to do
some research,

but if it's a genuine
factory defect

and if it's still in the box,
anything's possible.

Heck, you hear how much the
first Superman comic sold for?

No, what?

Over two million dollars!

(all gasp)

MUFFY:
Two million dollars?

Did he say two million dollars?!

I wish I had
your grandmother.

Mine never gave me
even one million.

I have to go and check
my toy collection.

(gasps)

I just thought
of something.

Freddy K said it still had
to be in the box, right?

You didn't take it out,
did you?

I didn't...

(grunting)

Dumb box!

Wait, I know.

(chainsaw revving)

ARTHUR:
Hurry!

Sharkey's hungry.

Come to Sharkey.

Stop!

What are you doing?

Feeding my doll to Sharkey.

Where is it?

Where's my present?

Where's the Mutant
Muck Monster?

There-- why?

Because it's...

Shh!

Uh, because it's... bad.

I wanted to show Buster

how bad it was.

Look at this, Buster.

Bad, right?

Yeah, that's...

(softly):
Fingerprints!

(louder):
Yeah, it's bad.

It's really bad.

Who'd want it?

So can I have it back?

Something is going on here.

Pay you a buck.

Five.

(both chuckling)

Uh, I don't know.

I need to think about it.

Okay, I'll get the money.

D.W.:
Two million dollars?!

Buster!

She was touching the box.

It just came out.

You said you'd sell it.

I changed my mind.

ARTHUR:
Then I heard her asking my mom

how many ponies she could get
for two million dollars.

This is all my fault.

Bad mouth.

I checked my toys.

They're all perfect.

Oh, well.

Maybe I'll get lucky
for my birthday.

Yeah, there has to be

another defective one
out there somewhere.

Wait a minute.

There is.

There is another one.

What are you talking about?

What is he talking about?

I need to use your phone.

Sure.

GRANDMA:
That's right.

As I said, I thought it looked
a little strange,

but there was another toy there
just like it, so I assumed...

Where? Where was it?

In the bargain bin.

Okay, but what store?

Hmm, let's see...

I went to a number
of places

looking for just
the right thing for Cora.

She's quite particular,
you know.

(whispering):
What if someone's buying it
right now?

I can't stand it!

It wasn't the mall...

Oh, that's right.

David's Toys.

David's?

On Oak Street?

Thanks, Grandma.

Come on,
we have to hurry.

Where's Muffy?

BUSTER:
That's her!

We'll never b*at her.

She's going to get it.

Arthur, listen to me.

You're not giving up
that two million dollars

without a fight.

Now come on!

We have some riding to do.

(bike bells ringing)

(sitar music playing)

(bike bell rings)

(groans)

Pedestrians!

(bike bells ringing)

(Muffy gasps)

Go!

BUSTER:
This way.

(yelling)

Buster!

Leave me.

Keep going.

Are you okay?

(car horn honking)

Oh, no!

Where are the defective toys?!

It looks like a swamp monster,
only its head is normal.

I know the very one you mean.

This way, young lady.

Ah, here it is.

BUSTER:
Look! Jewels!

Where?

Got it.

Hey, no!

Gimme!

I was here first.

Careful.

No dents.

(quietly):
I touched it first.

(quietly):
It's mine.

I asked for it.

This is really weird.

(clears throat)

As a veteran referee
of holiday toy disputes,

I have developed a rule.

Whoever touched it first
is the owner.

Curses!

$ . with tax.

Cash or charge?

Cash.

I mean, uh...

Uh-oh.

I'll take it.

If he can't pay for it,
I'll take it.

Hang on, I never said
I can't...

Do you take, uh...

promises?

No!

No promises!

Cash on the barrelhead.

I have almost half.

Well, in that case,
I'm afraid...

Hold it.

Hang on.

You don't have
any money.

He doesn't have any money.

Put it on my card.

ARTHUR:
Buster!

I was saving up to buy
my own wheel of cheese.

Gah!

Foiled again.

Thanks, Buster.

You get half
of whatever it's worth.

Woo-hoo!

We're millionaires!

Only D.W. is still
a two-millionaire.

Life is so unfair.

FREDDY K:
Well, I was able
to do some research.

It appears to be a genuine
factory defect.

Yeah, defect!

And you've kept the box sealed.

That's great.

I think I can
pretty confidently say

that this thing is worth
around five.

Five?

Million?

Uh, no.

Five nothing.

It's worth five dollars.

But only if you hang onto it
for ten years.

But, but, but, but...

But he paid more than that.

We did.

It has to be worth
more than that.

My cheese wheel...

You have to understand that
the market for these things

is very up-and-down.

If it had been some rare
variant, maybe, but...

I'm sorry, fellas.

(deep voice):
I am the accountant
from fathoms.

Oh no, don't audit me!

It's actually pretty cool.

It's just so weird-looking.

And look on the bright side.

D.W. isn't a millionaire either.

(laughing)

ARTHUR (deep voice):
Bring me your accounts
receivable!

BUSTER:
Where is your expense report?

MUFFY:
I'll give you two hundred.

I'd like to help you out,
but that's not even one pony.

$ , and that's
as high as I'll go.

You're going to have to go
lots higher than that.

Lots.

Drat!

And now a word from us kids.

Hi, my name is Kelsey,

and we're on the hunt
for antique toys.

KIDS:
Let's go!

Wow!

Hi, guys, welcome
to Walden Street Antiques.

Why don't you take a look around
and explore?

Wow!

(trumpet blowing)

Tea set.

Cheers.

KELSEY:
An antique is something
that was made a long time ago

and can be valuable.

Hello?

I found an express sleeping car.

Wow.

It was made in .

Choo-choo!

(train whistle blows)

Arthur's toy had a defect,

so Arthur thought it could be
worth a lot of money.

We brought in our toys
to learn more about them.

BOY:
This belonged to my grandmother,

and now I'm playing with it.

This Tom Thumb cash register
was made in the s.

I think it's priceless.

These are hand-made dolls
from Armenia.

They're a gift
from our grandmother.

And that's part
of your heritage.

These dolls
make us feel closer

to our family in Armenia.

This is my Chinese chess game.

I got this from my grandfather,
who lives in China.

You and your grandfather
are sharing a game

even though you're
thousands of miles apart.

I got this elephant
from my grandmother.

She was born in in Germany.

Steiff was famous for making
stuffed animals very detailed.

He's so cute.

My dad played
in the World Cup,

and these are his gloves.

It was the first time
Trinidad ever qualified

to play in the World Cup,

so your dad and his team,
they were like heroes.

Very cool.

This is a very important piece
of sports history.

I'm proud of my dad.

Here are some tips for starting
your own collection.

Start small.

Collect things
you're interested in.

Learn about your collection.

But most importantly...

KIDS:
Have fun!

Bye!

And now, back to Arthur.

Hello, I'm Muffy Crosswire,
the host of today's show,

which is all about cooperation.

Nothing illustrates cooperation
better than the engine of a car.

Let's look under the hood

of this affordable, sporty
Canberra Emu.

Buster!

What are you doing
in there?

You're ruining my intro.

No, no, Arthur said
I could open the show today.

Hold on, everyone!

We're going
to Centaurus A,

a galaxy over ten million
light-years away.

Welcome to the Symbiossa,

a yet-to-be discovered planet
where there's no fighting

and all the creatures
love each other.

(screams)

Something's on my head!

Aw, it's an octobadger.

He wants to nibble
on your brain.

It's how they show
affection.

Get it off!

Don't worry, Bruiser Barnes
will save you.

(grunting)

Take that,
you cute, fuzzy cyclops!

Binky,
what are you doing?

You can't body-slam
the octobadger.

We're on Symbiossa,
the love planet.

No, we aren't.

We're in a professional
wrestling ring.

(bell rings)

See?

And the octobadger is fine.

(whispering):
It's all fake.

BUSTER:
But I'm doing the show open.

Uh-uh, it's my turn.

You're both wrong.

It's my show.

Oh, yeah?

Tell that to him.

Twenty-seven...

Twenty-eight...

(Muffy sighs)

Try hitting it harder.

(rumbling)

Woo-hoo!

BUSTER:
We're really sorry
about the windmill, Mr. Shank.

It's not the first time
it's broken,

but it's definitely the last.

Guess I'll just have to buy
another one.

Let's see, there's
the Stomeermolen...

Nah, too fancy.

Why does it have to be
a windmill?

Yeah, it's always a windmill.

Couldn't you get something
a little more exciting?

Like what?

A wind turbine?

Where would the hole go?

No, something radically
different.

Yeah, like, I don't know,
a dinosaur.

Or a replica of Machu Picchu
made entirely of yucca.

What?

That's radically different.

Whoa, whoa, slow down.

Who's going to design this?

The mini golf elves?

No.

We would.

Yeah!

And we'll only charge you
for parts and labor.

Better yet,
we'll do it for free.

Hmm...

An th hole designed
by the customer.

There could be
some good press in that.

(cheering)

Okay, you've got a week.

But it better be good,
or else I'm gonna go

with Big Windy,
the Budget Windmill.

(loud tapping)

How about this:
a windmillipede.

What's a windmillipede?

I don't know.

(loud tapping continues)

I can't think with you
making all that noise.

It's not noise.

It's Max Roach's drum solo
from "Cherokee."

Binky, now's not the time
to be thinking of music.

Wait, that's it!

We do a musical th hole.

How would we do that?

Easy.

The goal is to hit the ball
into the bell of a clarinet.

The tee is on top
of a grand piano.

You hit the ball
onto a timpani,

and it bounces
onto another timpani

and then rattles
around a triangle.

Then it drops onto the keys
of a xylophone,

then hits a cymbal,

and finally lands
in the clarinet,

which triggers
the last movement

of the William Tell Overture.

Woo-hoo!

Well?

What do you think?

Yes!

Finally, my genius
has been recognized.

What?

You actually understood
all that?

Huh?

Oh, no, I was thinking
of my own idea.

What about this?

We make the th hole
look just like the moon.

When the player tees off,

he stands in an exact replica
of Alan Shepard's footprints.

You have to hit the ball

into the tractor beam
of a flying saucer.

But along the way,
there are all these craters

and aliens and moon rocks
you have to avoid.

Wait.

We also add
an anti-gravity dome

over the whole thing to make it
really like the moon.

(Strauss's "The Blue Danube"
playing)

BINKY:
If there's no gravity,

the ball's just going
to float around.

So is the golfer.

I know.

Pretty challenging, right?

Mine was much better.

No, it wasn't.

And anyway,
we could never build it.

Oh, but we could build
an anti-gravity dome?

I didn't say we'd build it.

Muffy will buy it.

Guys!

This fighting
isn't getting us anywhere.

You have to learn to compromise.

Here's what we'll do...

The whole course
is a leisurely drive

through the country
back to your castle.

First, you hit the ball
into a top-of-the-line car.

Then you drive
over a charming little bridge

and through a Swiss Alp.

And then you park
in front of Castle Crosswire,

where Rivets, the robot butler,
lifts the ball out of the car

and drops it into the hole.

The end.

(cheering)

How is that a compromise?

Yeah, there was no music
or space in it at all.

True.

But isn't it a great idea?

I don't think so.

It's way too easy.

(grunts)

Effort is overrated.

It's better than
that goofy moon idea,

but mine is still the best.

There is nothing goofy
about space travel.

Fine.

There's only one way
to solve this.

I know, I know.

We all have to work together.

No-- the first one to tell
Mr. Shank their idea wins.

Ta-ta!

(bell rings)

(tire squeals)

Mr. Shank, I've got it.

It's a castle,

and this little car
drives up to it...

It's a musical.

Everyone loves musicals.

Two words:
Historic Moon Landing.

(talking over each other)

Enough!

I can't listen
to a million ideas.

I need one good idea,

and you know what's
a good idea?

A windmill.

So that's what
I'm going with.

I loved my idea.

It would have been
a great th hole.

Anything would be better
than a windmill.

We can't give up.

BINKY:
Mr. Shank.

Please?

Give us another chance.

(sighs)

Okay, you've got one more day.

What do we do now?

Now we all have
to work together.

I still like
my music idea.

Well, I still like
my moon idea.

We can't all do our ideas.

Wait.

Why can't we?

And do what?

A big musical castle
on the moon?

Actually, that sounds
kind of fun.

Yeah.

Instead of a fancy car...

It's a fancy moon buggy.

A Crosswire Motors
moon buggy.

But before you get the ball
in the buggy,

you have to hit
these xylophone keys,

which play notes that make
the aliens run away.

So you can drive up
to the castle in time for tea.

But wait, how do we know
this will actually work?

We'll have to make a model.

Would you care
to do the honors?

(xylophone dings)

(xylophone dings)

(xylophone dings)

Great.

We've built
an impossible golf hole.

There's no way
to hit the xylophone keys

and get it into the hole.

Should we just get rid
of the keys?

No.

What if we stagger the keys
like this,

and add some angles?

That way, if you hit
this one key first,

it sends the ball

in the direction
you want it to go next.

Sort of like
a pinball game.

Why can't I get it to go
all the way to the end?

I think it's losing
momentum.

What does that mean?

Every time the ball
hits something,

it slows down a little.

I get it.

So we have to find a way
to give the ball more speed.

I know.

How about we add a ramp?

What if we make it
like a skateboard park?

We add a little hill here
right before it gets to...

MUFFY:
...the hole that leads
to the car.

(xylophone tones ding)

BINKY:
The ball makes it all the way
through the course.

I have to hand it
to you kids.

That is one swell
th hole.

I just have one thing to add.

(aliens mumbling)

(xylophone dings)

(William Tell Overture playing)

Yes!

Windmill was my idea.

BUSTER:
To watch more Arthur

and play games with all
the Elwood City friends,

You can find Arthur books
and lots of other books too

at your local library.
Post Reply