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♪ What if the things you like to do ♪
♪ Could spark a future path or two?
♪ Then I know just the thing for you ♪
♪ It's a game you can really get into ♪
♪ Skillsville
♪ Try it and you'll see ♪
♪ Skillsville
♪ So many things to be ♪
♪ Playing with friends and having fun ♪
♪ Working together to get the job done ♪
♪ Woop woop
♪ Plug into the strategies ♪
♪ That unlock possibilities
♪ Build the skills you're gonna need ♪
♪ To level up and to succeed ♪
♪ Skillsville ♪
♪ Try it and you'll see ♪
♪ Skillsville ♪
♪ So many things to be ♪
♪ Playing with friends and having fun ♪
♪ Working together to get the job done ♪
♪ Skillsville ♪
♪ A new thrill every day ♪
♪ Skillsville ♪
♪ Power up and play ♪
♪ Woop woop ♪
- And... action.
[stomping] - Rawr!
[stomping]
[stomping from bottom floor]
- Cut.
What was that?
- Mr. Malone, downstairs. I think I just woke him up.
Sorry, Mr. Malone.
- Oh, He works at night
and sleeps during the day, right?
- Yeah. Sometimes I forget to be quiet.
- It's gonna be hard to make a dinosaur movie quietly.
- It's impossible.
Tyrannosaurs were huge and heavy!
They have to stomp!
And making the dino noises is my favorite part.
- You are really good at it.
- I guess we can't finish our movie right now.
What do you want to do instead?
- Hmm...
- Play Skillsville?
- I'm down for that. - Let's play.
[upbeat music]
[all]: Launch Skillsville.
- Devosaurus!
[growling]
- ParCora!
[grunting]
Racer Rae!
- Woo!
- Welcome to Skillsville!
[Scout panting] - Hi, hey, hello!
- Hi, Scout. - Hi!
- What kind of job are we playing today?
- Something where it's okay to make noise.
- Oh, oh! I know the perfect thing.
Follow me. To the telepuddle.
[grunting]
- Are we in a movie theater?
- I don't think so. There's no seats.
- Or popcorn.
- This is Skillsville Studios!
Where the Beeples make movies.
- Whoa! - Really?
- Whoa.
- Why can't we hear anything?
- Because this movie doesn't have any sounds yet.
We need a Sound Effects Artist to put them in.
- Wait, you need someone to make sounds.
That's a real job?
- Yup!
I guess you're gonna need this stick thingy!
I do love sticks!
- That's a microphone.
- It helps you record the sounds.
- Pssh. Totally knew that.
So, who's got the skills to get the job done?
- I'll do it.
- Dev is great at making sound effects!
- Let's do it! Here you go.
- Whoa, Now I can be as loud as I want! Roar, Roar!
Roar!
[beeping]
- Hmm?
- Who is that?
- The movie director.
And kind of a big deal.
The director decides if you've made the right sound effect.
Or not.
- Sound Effects Artist Challenge:
Create the sounds to match the action on screen.
-Looks like that Beeple is relaxing.
- Oh no! The bird took the sandwich.
- A movie with no sound is so weird.
- Then let's add some in!
What's the first sound effect we need?
- That Beeple takes a drink.
So I guess we need a slurping sound.
[beeping rapidly]
- The director says that prop cabinet
has things you need to make the sound effects.
- Ooo, let's see. Ah!
I can make a slurping sound
with this cup and this straw. Am I right?
[slurping]
[beeping happily]
- It's a match! Woo-hoo!
Good work, Dev.
- My grandmother always says I slurp really loudly.
What sound do we need next?
- A bird flaps down, then flies away.
- All we need is a bird to make the flapping sound.
- I'll check in the prop cabinet.
[swooshing]
Hmm... We don't have a bird.
- Is there anything else with wings
that can make the flapping sound?
- Wings, wings...
where can we find something with wings?
- Um... Scout?
You have wings.
- Huh? What? Oh, yeah!
I have wings.
- Great. Try to flap just like the bird on the screen.
- Oh! I'm gonna be in a movie.
[disappointed beeping]
[error notification]
- Aww... It's not a match.
- Scout's wings don't sound like bird Wings.
They're too "fluttery."
- Try flapping harder, Scout.
[flapping vigorously]
[disappointed beeping] [error notification]
[Scout panting]
- This isn't working.
The sound isn't matching,
but I don't know what else to do! I need to pause!
How is a Sound Effects Artist supposed
to make the sound of something they don't have?
- You might need to think differently
about how to make this sound.
- Gamers use lots of strategies, maybe there's a strategy
that can help you think differently.
- Since I don't have a bird to make the flapping sound,
maybe I could...
try something new?
- Yeah. That's a great strategy.
There's a whole cabinet full of new props to try!
- Maybe you'll find something new
that can sound like a bird's wings!
- Okay, let's give it a try.
Un-pause!
[Scout panting]
Scout, thanks for your help.
But we're going to try something new.
- Do I still get my name in the credits?
- See anything that we can use?
- Nope. Just stuff like gloves...
a ball... a mop...
Nothing that looks like wings.
- It doesn't have to look like wings.
It just has to sound like them.
So let's give this mop a try!
[mop slushing] Ew. Still wet.
Can you play the bird part again?
[heavy slushing]
[error notification]
Too wet-sounding. I'll try the gloves.
[light flapping]
[beeping happily] [success notification]
- It's a match. - Can see the whole thing?
[slurping]
[light flapping]
- You made movie magic.
Level complete.
[cheering] - Epic!
- Phew! I was pretty struck until I tried something new.
- That was thinking differently alright.
- Sound Effects Artist Challenge, scene two.
Action!
- Let's see what needs sound effects.
- That Beeple needs to make a new sandwich.
- Ooo, and is not happy about it.
- Oh no! They slipped.
- Alright.
Let's add some sound effects!
What was the first sound, again?
- A cabinet door slamming.
- Well, that's easy. We have a cabinet door.
- We do?
We do! We have a cabinet door.
- You slam the door, Scout, and I'll record it.
- Ready? - Ready!
[thumping]
[beeping happily] [success notification]
Woo-hoo!
Winner, winner, kibble-dinner.
- We haven't won yet, Scout.
There's still more sounds to make.
- The bread hits the wall, then falls to the floor.
- So we need two "thump" sounds.
- Let's see what we've got to work with...
[grunting]
Why won't it open?
- Look, the cabinet door has a lock.
- It must have locked when Scout slammed the door.
- Woopsie!
Do you have the key?
[beeping]
- That's gonna be a problem.
I need the things in there to make sound effects,
but I can't... [grunting]
Open... the doors!
- Oh! Have you tried, "Open, Sesame."
[grunting] - There's gotta be something
you can do. How about using your strategy?
- Oh yeah! I can try something new.
To help me think differently.
- But, try what?
Everything that we can try is in that cabinet.
- Hmm...
Not everything.
Maybe that scarf can make sound like bread thumping.
Could we borrow your scarf?
[surprised beeping]
Thanks.
- We can try my staff, too.
That could make a thumping sound.
- So could my chair.
- And me! I can thump, can I try.
- Sure, Scout.
Go for it.
- This is it.
The role I was born to play.
Bread.
[clapping] [disappointed beeping]
[error notification] - Not quite right.
- Aww...
[hollow thumping]
[error notification]
- Nope.
[wheels rattling]
[error notification]
- It's up to you, Dev.
[light ruffling]
[error notification]
- Aww... Wait! Let's try...
[light thumping]
[beeping happily] [success notification]
- Yes!
Can we see the whole scene?
[cabinet thumping]
[light thumping]
[beeping happily]
[cheering]
- Congratulations.
You've found the sounds.
Sound Effects Artist Challenge complete!
- Yeah!
- Sweet. - Woof-woo!
[beeping gratefully]
- Bye! - Bye.
- We'll se you next time, Scout.
- Yeah, let's play again soon.
- Sounds like a plan.
Later, Gamers.
- Bye, Scout.
That was awesome.
Wanna get back to filming our dinosaur movie?
- We can't make loud noises, remember?
- We don't wanna bother Mr. Malone.
- But maybe we can think differently about our movie.
You know, try something new.
- Like, what?
- Since our dinosaur stomping was too loud,
maybe we could make...
a flying reptile movie instead.
A pterodactyl doesn't have to stomp.
It can fly!
- Great idea, Dev!
- I think we're still going to need some flying sound effects.
- Definitely. How about this?
[laughing]
- Perfect.
[in a deep voice]: You find the sound.
Sound Effects Artist Challenge complete.
[laughing]
- Hmm, let's try...
Oh.
- My game projector! - There it is.
- Ah-ha!
- You startled me.
- Oops, sorry, Mom.
We didn't know you were working.
- Whoa!
What's that?
- I'm trying to plan a new section for Skillsville.
- A new section?
- Ooh, what's it gonna be?
- I don't know yet.
I want to create a place that will make the city even better.
This empty area is a good place to start
I'm just not sure what to put there.
- Can we help?
- I bet we can think of some good ideas.
- Yeah, we are Skillsville experts.
- Am I right? - Totally.
- Experts, huh?
Well...
- Please!
- Pretty please.
- With dinos on top.
[giggling] - Okay, okay.
I could use a little break anyway.
Let's see what you can come up with.
- Sweet! - Yes.
- Yeah.
- If you have any problems,
don't be afraid to ask questions.
I'll be right in the other room.
- Don't worry, Mom.
We've got the skills to get the job done
Launch Skillsville.
- ParCora!
[grunting]
Racer Rae!
- Woo!
- Devosaurus!
[growling]
Welcome to Skillsville.
- Hi, hey, hello.
Howdy, Gamers.
What are we playing today?
- We're gonna create a whole new section of Skillsville.
- Hot dog! Where will it be?
- In that empty space just outside the city.
- I know just where you're mean. To the telepuddle!
[grunting]
Here we are.
Okay, this space, you know, could use something.
- We could put almost anything here!
- Where should we start?
- City Planner Challenge.
- "City Planner"?
What do they do?
- Plan a new section of the city.
- Ah! Makes sense.
These must be all the things we can add to the area.
- Hmm, what do we want this place to be?
- Fun. We're creating it,
so let's make it someplace really fun!
- Yeah! With all the things we like!
- We can never have enough fun around here!
- Then let's see what's in the menu,
and each pick what we each want.
[gasping] - Is that...
a mud pit?
- Mud is super fun.
We could make mud pies, mud castles, and mud anything!
- Okay, one mud pit it is.
We can put it right here.
- This game just gets me.
- Me next.
Oh I want Jumping ramps!
So I can do awesome jumps over the mud pit!
- Let's add some of those!
[beeping]
Ooo! How about a doghouse for Scout?
- For me?
Really?
Finally, a place to rest my weary wings and paws.
- And I want...
to make those islands into a parkour course!
If we put these booster pads here, here, and here,
they'll boost us right to the top.
- Looks fun to me.
- Me too. - Me three.
- Ok, the plan's done!
I guess I just push this button...
- Thank you for submitting your plan.
Please allow three weeks for processing.
- Three weeks?
- Just kidding.
[beeping]
Welcome to Parkour Muddy Jump Ville.
- Home sweet home.
- Look! [grunting]
Dino tracks.
Rawr!
- It's just like we planned. Woo!
[grunting] - Woo-h*-h*.
Wee-hee-hee!
Mom is going to be so impressed.
[car honking]
[beeping]
- Our first visitors.
[truck rumbling]
[panicked beeping] [panicked clucking]
[mud splashing] [grunting]
Aw...
[error notification]
- Muddy mess.
- Oh no.
[beeping casually]
[bouncing] [beeping excitedly]
[error notification]
- Booster bust.
- What do I do, what do I do?
Uh... I need to pause.
[grunting stops]
[groaning]
How did our plan turn in into such a disaster?
- Maybe we should just ask your mom for help.
She did say we could ask her questions.
- No way. We told her we were experts.
Our gaming reputation is on the line here.
- Well, if we can't ask your mom questions,
what can we do?
- Maybe we ask each other questions.
That might help us get organized and make a better plan.
- That's a great strategy.
- Okay, now we know what to do.
Un-pause.
[grunting] - Ah-ha!
[beeping gratefully]
Don't worry, I'll get them down.
[grunting]
- Okay, first question.
How do we make sure the Beeples
don't step on any booster pads?
- Ooh, ooh, pick me!
- Dev, we're not in school.
- Sorry. Habit.
Do you think we can put the booster pads up a little higher?
- We should raise them up here.
So they're out of the way.
Next question.
Why couldn't the truck jump over the mud?
- You think the ramps are too far apart?
- Let's put them closer together to make it easier.
Okay, new plan complete.
Hopefully, this plan works better than the last one.
- Welcome to the new Parkour Muddy Jump Ville.
[beeping casually]
- So far, so good.
[truck rumbling]
[clucking]
[bouncing]
[squeaking]
- Ah... Just like new.
[mud splashing]
Ah! Owning a home can be rough!
- Ahem, Island getting away.
- Quick, stop that island.
[panting]
- Dino-hop!
[gasping] - It's gonna crash
into the airport!
[panting]
- I don't know how to stop it.
[dramatic music]
- New player added:
Camille--Real.
- Is that your... - Mom?
- Whoa!
- I know her.
- Need some help?
- Yes!
We need to stop that floating island.
- I could fix this with code...
but... Nah.
I'm going old school.
[boots charging]
- Whoa!
[upbeat music]
Yup, I still got it.
- Mom, how did you even--
- I was just checking in
and thought you could use a little help.
- Thanks.
We thought we could do this on our own.
But city planning is tougher than it looks.
- Oh, I know the feeling.
Even I was having trouble
planning this part of the city earlier.
- We tried asking each other questions.
- Which helped us get organized and make a plan.
- But we ended up making a huge mess for the Beeples.
- Not too mention my dog house.
- Asking questions is a good strategy.
Maybe you need to ask more questions.
[beeping angrily]
[gasping]
- Maybe we should ask the Beeples questions.
They're the ones who live here.
We should ask them what they want.
- Oh yeah!
And then we can change our plan around what they say.
- Great idea!
- Now you're thinking like true city planners.
[dinging]
- Scout, can you translate?
- Are you kidding? I was made for this.
[laughing] - Literally.
- Uh, hi, I'm City Planner ParCora.
Can we ask you some questions?
[beeping]
- How do you feel about mud pits?
[beeping nervously]
- No go on the mud pit.
- Aw...
[beeping excitedly
- Ha! But they do want water to splash in!
- Ooh, I like that too.
- What about jumps?
[beeping]
- What else would you like?
[beeping simultaneously]
- Uh-huh, whoa, okay. Slides? That's a nice idea.
And lots of trees?
Great ideas. We'll get right on it.
- Time to get planning.
I'll move this here.
This... here.
And last but not least...
- For the win.
- For the win.
[beeping]
- Welcome to Parkour
Splishy-Splashy-Water-Slidey Something-for-everyone Vile.
City Planner Challenge complet.
- Epic! - Yes!
- Alright! - Great job, everyone.
The Beeples will have lots of fun here.
- And we'll have fun too.
[laughing]
Wee! [cheering]
- Woo-hoo! Best.
New.
Section. Ever!
Woo!
- Scout! Do you like your doghouse?
- It's perfect!
You wanna know why?
It can get messy up here.
Don't you even think about it.
- Bye, Scout. - See ya!
- Later, Gamers.
- Bye, Scout.
[giggling] Thanks for your help.
I'd better get back to work.
I have to think of some new game upgrades.
- Upgrades?
- Mom? We know all about upgrades.
- Skillsville experts.
- Maybe if you ask us some questions,
we can help you make a plan.
- Okay, Gamers.
Here's a question.
What do you think about super booster pads?
- Super boosters?
- Yes!
- Now that sounds like a great plan.
[laughing]
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01x05 - Sound Effects Artist/City Planner
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The series centers around a racially-diverse trio of children: Cora, Dev and Rae, who have everyday thoughts and ideas about future careers.
The series centers around a racially-diverse trio of children: Cora, Dev and Rae, who have everyday thoughts and ideas about future careers.