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01x01- The Heirs of the Dragon

Episode transcripts for the TV show, "The House That Dragons Built". Aired: August 21, 2022.*
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A behind-the-scenes look at the blockbuster HBO series House of the Dragon (2022).

01x01- The Heirs of the Dragon

Post by bunniefuu »

We went to some pretty gnarly places.

It was like,

"How are we gonna make that?"

sh*t, that's the throne.

I was so excited at the idea.

It feels like it's gonna hit you in areas

I don't think you want to be hit in.

You are awe-inspired by it.

You're just kind of like,

"Oh, my God. This is serious."

Right from the beginning,

we had to live up to the huge,

almost unscalable expectations

of the original series.

Game of Thrones was its own thing.

And it was a cultural phenomenon,

and it was brilliant.

This is something else.

It's a different story.

The scale of this story

is told in a different way.

Something that set

the original Game of Thrones

apart from any other fantasy

series is that, ultimately,

you cared about those

characters.

What I liked was that it still

had the Game of Thrones flavor,

but actually was a different take.

This is our journey now,

and we've got to make the most

of our experience on this show.

I can't tell you how many conversations

there have been about,

"Let's start at Thrones,

and then let's be good at Thrones,

and let's evolve it out."

And I realized that we need a

combination of old hands and new blood.

It was quite a lot of pressure

because the work was so good,

of course, on Game of Thrones.

We've got a standard to live up to.

And we talked a lot about,

"How can we make this different,

but still keeping it within

the Game of Thrones world?"

The intention was never

to do season nine of Game of Thrones.

It was to try to find something

new and different.

It's always a weird moment

because you get that great call,

which is that we're gonna

go make this thing.

And you're happy for a few seconds.

And then you realize, "Oh, sh*t,

I now have to go make this thing."

The Great Council felt like

a good way to start people off.

So it's the first scene of the pilot.

It's the opening scene.

It's really important to get it right.

Go, two, three.

One, two, three. One.

Viserys was on one side

and Rhaenys was on the other side.

And literally,

in front of the whole court,

the council voted

for who was going to succeed.

Rhaenys is standing there feeling like

she's a contestant on Blind Date.

That's great. And then, Paddy,

if I could step you out.

So we're gonna do the same thing,

but without Paddy in.

So I'll tell you a secret. It's actually

been shot in the Throne Room.

Halfway through building

the Throne Room proper,

we get them to paint it mostly green.

And then build the stand and the throne.

A lot of VFX work, so it seemed we don't

need to spend a load of money

building the whole Harrenhal

as a kind of practical set.

What we need is the background,

the throne.

So we built one end section

in a green-screen stage,

and then the rest is placed virtually.

Harrenhal is semi-destroyed.

So you're seeing outside of the hall

itself into the environment outside,

which is fully CG, which is great.

Harrenhal had been seen

in Game of Thrones,

but what we had to do in this one

is invent a lot more detail.

If you look closely, you can see there's

a number of English cathedrals

and churches that we referenced.

There's a bit of Whitby Abbey in there.

And we integrated key references

in George R.R. Martin's books.

It's meant to be a huge hall,

so we've tried to get that sense

of scale in the opening shots.

You are awe-inspired by it,

and it's kind of like,

"Oh, my God, this is serious."

I remember we spent the whole day on

that with the crowd and the maesters

walking the box up to the old king.

And the actor who played the king

did not want to do any speaking parts,

but loved the idea of doing

a non-speaking one.

It was actually Michael Carter,

Bib Fortuna from Return of the Jedi.

So I was losing my mind

and telling myself to be cool,

and not go start quoting Huttese

to him or anything like that.

Our reference for this was

a really royal, flamboyant,

kind of wedding almost.

And so, I wanted to sort of bring

that element of grandeur to it,

but obviously in a space

that's quite derelict.

It was one of those kind of, "I hope

this all looks okay when we're done."

Because if you saw that set,

it's kind of insane

when you see the finished product that,

"Wow, this is really epic."

'Cause so much of it was green screen.

It is declared that Prince Viserys

remain heir to the Iron Throne.

In the original books,

George always described the throne as

being made from thousands of swords.

I wanted to make a hybrid version

that still honored the throne

from the original series.

The throne kind of spread out

and became this carpet of swords.

Suggesting that, at some point

in time, the throne changes.

So Ryan had said to me, "This throne is

made from the swords of the conquered."

And somehow, that was a key thing,

that this was all about the power

of this Targaryen dynasty.

When I first approached it, I just

duplicated lots and lots of swords.

And that sort of k*lled

the computer, basically,

because there was

just so many swords.

It looked great in concept, but it was

like, "How are we gonna make that?"

So my idea was, basically,

to create a structure out of steel rods,

and we wrapped the whole

thing in plaster bandage.

So when it was wet,

it just sagged on that steel structure.

So it looks like it was melted already.

This is the biggest hero prop I've made,

really. And it's the most recognizable.

We probably had about six or eight people

for four, five months of that.

I think we purchased, made,

and cast about two and

a half thousand swords, minimum.

And there was a lot of logistics

and working out how that can

be done safely as well.

There's a lot of blades

poking out of the ground there.

When we showed up

the first time,

there were these signs

that just said, "Danger."

They were terrified that somebody was

just going to trip and impale themselves.

We realized we needed to change

the columns in the throne room.

And that needed to be

a way in which we could show the past.

So we did a lot of artwork

before Conrad and his team got those.

And then it was turned

into a three-dimensional model

before we then cast

into the bigger scale.

They look great on a drawing that big.

But when that is a six-meter item,

you have a lot of planned area.

So we wanted to put some detail in those.

We looked at the history of the Targaryen

battles and dragons

and all that kind of stuff for what

that history and that tale could be.

It had a lot of emotional impact as well

because when Viserys sits on the throne,

the weight of history

is on his shoulders

because his previous kings

are looking down upon him.

And then at the end of the room,

there's the partially carved column,

which will eventually become him.

It speaks to how important the history of

the lineage is to the Targaryen dynasty.

I mean, that whole set is fantastic.

It does exactly what it's meant to do.

It's big, it's intimidating,

and it looks cool.

It is one of the most beautiful sets

I've ever seen in my entire life.

And I think because that throne

is so iconic,

to be able to build on what has already

been established

has been pretty unbelievable.

When I walked on that stage

the first time,

it was an emotional moment, I think.

Seeing that realized, and realizing that

we're actually making this thing.

It was just kind of like,

"Oh, sh*t. That's the throne."

When I walked into the throne room

for the first time,

there was a sort of moment

that I had of like, "Oh, wow."

And then the first thing I did, you know,

was climb up the stairs and sit on it.

I did not get to sit on the throne,

and I'm furious about that.

I'm disappointed

that I'm not sitting in it right now.

And I was a bit, sort of,

like, precious on it.

I didn't want to turn around

and see someone sitting on it.

I want to sort of sling 'em off.

This is the age of dragons.

At this point in the history,

there have never been as many dragons

in the world since the time

of Old Valyria when there

a thousand dragons alive.

And what we really tried to do

was create a world where dragons existed.

I think that dragons in this

are symbolic of a number of things.

The reason that the Targaryens

are considered

as being closer to gods is

because of their dragons.

So symbolically, they have this role.

Father, has something happened?

Balerion was the last living creature

to have seen Old Valyria before the Doom.

It's greatness and its flaws.

When you look at the dragons,

what do you see?

Cut.

-A big fat

-A dragon.

You see Balerion's skull

and you see the size of dragons.

Because the size of dragons then

were much larger than the dragons

that you saw in Game of Thrones.

I mean, that thing is epic. You would

not want to face down the Black Dread.

We did some very rough original sketches

that very quickly went

to the concept artists.

I sculpted it in ZBrush,

and then we 3-D printed a version of it.

And that was really useful

for the sculptors.

That was a brilliant thing to make.

And it was about nine meters long,

so it's huge.

A shortcut, structurally,

when you make something big,

is let the teeth rest on each other

and become columns, effectively.

To make this look more aggressive,

we wanted thinner, spikier teeth.

So we made the teeth separately.

We rigged out the mouth with metalwork

so it would stay open of its own accord.

We made it over about seven weeks

with about four sculptors.

And then, of course, at the end,

there's a lot of painting to do.

Texturing, alterations, you know.

These things can go on forever.

Powerful, but not invincible.

At the time that Game of Thrones

took place,

there was less respect for the dragons.

And therefore, we felt this time,

it should be in more

of a respectful cathedral.

So we build this set

with a big dome ceiling

and placed it on an altar so that

it paid due deference

to the importance

of the dragons in our story.

Straightaway, if you want to just frame

up on the whole of Balerion's skull,

you're sh**ting off the set.

You can only build a set

to a certain height within a stage.

In most of the shots in there,

you're looking slightly up

at that enormous skull.

So we're adding ceiling to that.

On the set,

I like to sort of doodle

and figure out how we're going

to do a set extension.

So I do a bit of photoshop paint mode.

And it allows me, occasionally,

to actually turn it round and show

it to the director and say,

"What do you think of that?"

And then sort of get sign off

on a concept art piece.

And then that goes to me and it goes

straight to whichever vendor

we're gonna use to do that work.

It's turned out beautifully.

A Targaryen must understand

this to be king or queen.

When you see her there,

it is a bit of deer in the headlights

because her father's told her,

"The fate of the world sits

on your shoulders.

And oh, by the way,

you're gonna be queen one day."

I, Viserys Targaryen,

protector of the realm, do hereby

I'm so sorry.

Rhaenyra sees it as the first time

that she's good enough for her father.

Her dad has spent her entire life

trying to get a male heir,

and then it's like,

"Oh, wow, you see me."

It was funny 'cause I'd said,

"It's important that we see

a combination of fear and pride."

She was like,

"Well, how am I gonna play that?"

And I said, "Don't f*ck it up."

She brought so much

modernism and power to her dress.

The way she was wearing it

was Medieval French. It was so

That's where I tried to get back

into some Byzantine element.

Because it was supposed to be a robe,

which had been worn by three,

four, five generations before.

The robe that Rhaenyra wears took

three people ten weeks to embroider.

It really is a work of art.

Quite a stark sort of looking

makeup for that.

We've embraced that look of, like,

she doesn't know what's gonna hit her.

We use lots of platted pieces to create

a beautiful sort of off-the-neck look,

which allowed the headpiece

to sit onto that.

It worked wonderfully

with the costume.

The crown was beautiful.

The cape was beautiful. It was a fun day.

I took the crowning sequence

off of Cersei back in the day.

So we've got some nice little bits

in there that were mirroring things

from previous episodes

that we've done on Thrones.

There's a wish fulfilment for an

audience of things they want to see.

We're not here to not give it to them.

We're here to give them the thing

that they want,

just not in the way that

they're expecting.

Let's try that. All together.

Three, two, one, bow.

And two, three, and up.

And turn, Milly.

We really wanted to ground people back

in the world that they knew

from the original Game of Thrones,

and bring fans back to some names

that they knew from the original series.

I, Rickard Stark, Lord of Winterfell

and Warden of the North,

promise to be faithful to King Viserys,

and to his named heir,

the Princess Rhaenyra.

I promise this

to the old gods and the new.

This is very much the same world that

you left behind the last time around.

I do hereby name Rhaenyra Targaryen

heir to the Iron Throne.

Father-daughter relationships sometimes

seem to be the other way around.

Viserys is struggling

with his role as king.

And Rhaenyra has the sense and thought

to come up with solutions and plans.

It's a real final moment for her,

being forced to say goodbye in that way,

and having it put on her to do it.

She's basically cremating her mother

and her brother.

It's quite traumatic,

actually, if you think about it.

That certainly was a favorite location.

If you just see the image of it, it just

sort of sings House of the Dragon.

One of the things I learned

in Thrones is the practical nature

of the sets and locations.

It's worth holding onto.

So as a result, we go to lots of places.

The producers turn to me and say,

"Oh, but, you know, it's so this,

it's so that."

I just think,

"That's why this is the right place."

I mean, the amount of effort that

went into that prior to sh**ting,

to set up a base there, to make

this all work, I think is insane.

The logistics of it were huge.

We went to hotels,

and then we had a bus to the location,

and then we had a variety

of different vehicles.

The Land Rover Defender ride

into that place,

seeing mud kicked up six feet

over the high windows.

We were using a beater trailer that they

use for shoots to bring everybody down.

And then from there,

we had to sort of walk out to the set.

We went to some

pretty gnarly places

throughout the course

of the sh**ting of the show.

But I think that might have been

our most difficult to access location.

And then we found out that throughout

the coast of Cornwall,

you're not allowed to use fire.

Which is a bit of a bummer

when you're trying to sh**t a funeral,

especially when it's cremation.

Location work is always a trial

because people don't want you

to make a mess or change

the landscape or burn anything down.

But thankfully,

due to modern filmmaking techniques,

it rarely knocks you down for too long.

The dragon interaction in that shot

was a really good example

of collaboration between departments

because, obviously, the special effects

team had to be involved in that.

We were using assets

from Game of Thrones.

Dragon fire and comped that in where

we can, and the rest of it is just CG.

It's convoluted, but it's turned

into a really beautiful thing.

Dracarys.

One of the challenges of telling

a story about a time

where there's great decadence

and a period of very long peace is:

how do you create drama out of that?

And we really knew a tournament

felt like a great way to do that.

May the luck of the Seven

shine upon all combatants.

When I first read about the tournament,

I thought, "Oh, it's going to be

in a field with some trees around it."

And maybe there'll be some flags.

I talked to the guys

about the tournament very early on

because I wanted to bring

something stronger and more powerful

to support the Targaryen dynasty.

Jim produced this drawing

of basically the Colosseum.

And I said, "Really, Jim?

Have you got the money to build that?"

And he goes, "Yeah, yeah."

Which I should never have listened to.

As soon as we saw the mirrored half-moon

shape that he did, it was glorious.

And we saw a real need for it.

They would, of course,

have royal tournament grounds.

It would be in the city surrounded

by the buildings. It just made sense.

Probably one of the biggest

challenges was:

where do we sh**t the tournament

and how big do we make it

and where do we

build that set piece?

That was obviously,

eventually, put on the back lot.

We had to make a level platform

to build the set on,

because obviously,

it's on quite an incline.

So we had to prepare a whole,

like, farmers field out there.

The difficulty there is creating a

tournament that's suitable for the stunts

that are going to be enacted out there.

Especially with horses,

you're gonna need soft ground.

You don't want the horses

or the stuntmen to hurt themselves.

So the huge layer of mulch

was there to make a soft landing.

Suddenly, we have this huge stadium

that we have to fill in.

And with all the COVID restrictions,

extras only amounted to 150.

And it had to look

like we had thousands.

So where we have to put crowd into a shot

that doesn't have enough crowd in it,

you can either go full CG

or you can use sprites.

Yes, c'mon! That's the way to do it!

For that, what we do, as we're sh**ting,

we're pulling the extras away.

And we film the sprites from all sorts

of different angles

with all sorts of different actions.

Cheering, crying out, sitting down,

standing up.

And then, we literally

populate them like little cards.

Good fortune to you, Cousin.

I would gladly take it

if I thought I needed it.

The Royal Box itself is this huge,

great dome.

Which gives us a nice,

intimate area for all the dialogue

that goes on between

all the various characters.

I wanted that to be the dominant

part of the arena.

And it was quite a costly thing,

that box.

I promise,

you will not be disappointed.

It's the best spot to watch

the jousting

and to see the knights clashing

in the center of the arena.

-That's a wrap. Well done. Great!

-Cut!

We ended up putting just under

40 armored knights on the field.

That in itself was one

of our biggest bills, definitely.

With tournament armor, it's all displays

of wealth, power, and ostentation.

And I decided armor

with a lot of different influences.

Elements of oriental armor,

Persian armor, Greek armor.

And I will say that Simon

did incredible work.

Ser Daemon will now choose

his first opponent!

Daemon's armor was

a sophisticated build.

We're talking sixteen weeks

to originate the shape.

Another eight to ten weeks

for manufacture.

And that involved probably

ten to twelve people.

So if it was a single person,

we're talking years, definitely.

The dragon helmet probably went through

seven or eight different incarnations.

I loved designing that one.

I kept on putting elements on the design.

If you look at the early design, there

were even more dragon elements on it.

Jany was very keen to have the eyes

at the front

so it's looking at you all

the time.

Obviously, visibility with opening

a panel to the sides of the eyes,

while still wrapping for protection

around the sides of the face.

And then you can't even see

who they are anyway.

The helmet kind of helped us, really,

in the sense that when we kept

the hair tied up at the back.

It just worked well with

when he was riding the horse.

We were able to know it's him.

Yeah, that's a beautiful helmet.

It's quite striking, that armor look.

That's a department

who are operating on a really high level.

The thought and planning that goes

into trying to make it comfortable.

It's quite heavy, but it's armor.

It's not really meant to be comfortable.

That is one of the sort

of mental challenges

when you're in that all day,

every day.

You've gotta prepare yourself

for it in some way.

Even though it's not

the first time you see Daemon,

seeing him walk on screen as a quote on

quote "living armored dragon"

was a pretty powerful image.

The way he He's fantastic.

It's beautiful.

This was obviously

the first action set piece.

And to me, it was a little bit like

approaching Battle of the b*stards.

It's something that I really wanted to

try and achieve something a bit special.

And action.

I'd never seen anything like it.

Stuntmen with jousts,

going at each other at what feels

like a million miles an hour.

The first joust, which is

what we call "a jerk back."

So what we did was we took the drum

off of what's called a descender.

And it's what we use

for people jumping off buildings on wire.

So we hashed it about so that

we could actually look in profile

at the guys going together like that.

And when they hit together

and broke the lance,

we could hit the break, and it would jerk

the guy off the back of the horse.

Jousting is risky against another guy

in full armor on a galloping horse.

I think you just have to give it a go.

We used over 30 horses.

We worked extremely closely with Rowley

because the tournament

is when our two departments

really kind of come side-by-side.

Rowley loves horses.

That's a big thing for all of us,

as for how to keep it interesting

and feel dangerous, but at the same time

be incredible safe for the horses.

We had our pure horses.

Stunts don't ride them.

They're purely for the actors.

And then we'll have

three repeats for the stuntmen.

So the horses will do five runs,

then they get a rest,

and then the next horse comes on.

So it's all on the stuntmen

because there's only one of them.

They had me ride for about 50 hours

at The Devil's Horsemen.

Which is this old institution

that has been teaching actors

to horse ride for years.

Ser Criston Cole will now tilt against

Ser Daemon Targaryen, prince of the city!

So Daemon fights Cole.

It's scripted they have two passes.

What are we gonna do that gets Daemon

off his horse and embarrasses him?

So then I started thinking,

what if he fell onto the tilt rail?

'Cause I've not seen that before.

And what we did is ran a cable cam

down the middle of the tilt rail.

We got it really up close and personal,

so you feel really close to the action.

And watching the guys do that

with everyone cheering,

the horses rearing, it literally

gave me chills. It was so cool.

Action!

We know Daemon's a great fighter,

but we need to know that Cole's

a better fighter.

He used the flail,

which there's a real art to using it.

The morning star is incredibly difficult

to fight with.

It tends to have a life of its own.

It constantly feels

like at some point,

it's going to hit you in areas

I don't think you want to be hit in.

My main aim was to just learn to use

it well enough

so that I wouldn't lose

important parts of me.

And let him get to the thing.

And really telegraph when it's coming,

'cause then he can go

Matt and Fabien

did a great job on that particular fight.

I think a lot of it was to do with they

knew that they had to prove themselves.

It was the first Game of Thrones fight

we were doing on the show.

And they were like, you know,

"We better not f*ck this up.

We've got it. Well done. Brilliant.

Go home, rest.

Thank you all.

The tournament is really one

of those places where you get to see

everybody you hired

on your crew earning their paycheck.

Because it requires

all departments to work together.

Visual effects, the art department,

production design, props,

horse wrangling, stunts.

All those things coming together

and trying to make

a richly realized sequence.

It's really incredible and

really orients you into the world

in a way that I think is very memorable.

Well done, everyone. Thank you

very much, ladies and gentlemen.

That's a wrap.

Well done, you guys.