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01x14 - Mythril Giant

Episode transcripts for the TV show, "The Exiled Heavy Knight Knows How to Game the System". Aired: July 3, 2026 – present.*
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Elymas Edvan is a fifteen-year-old born into a prestigious family, one that is renowned for producing Master Swordsmen.

01x14 - Mythril Giant

Post by bunniefuu »

Shield Bash!

Ruche!

Dice Thrust!

Critical.

I'll show you what will happen to Smileys
when Frowny is defeated.

Parry!

You're like pinballs because
you lost the commander!

[Vital Slice]
Vital Slice!

[Vital Slice] Vital Slice!
I won't let you escape.

I won't let you escape.

[Shadow Stomp]
I won't let you escape.

Shadow Stomp!

The Blacksteel is mine!

I thought I'd have to use
Dragonrage Deathgaze here,

but I managed to save some strength.

Sir Elymas is so reliable.
I'll try harder, too.

Stop, Ruche.

W-W-What is that sound?!

I-Is it a giant Smiley?

S-Such a monster doesn't exist...

But I don't think it's a Wandering either.

This dungeon has recently spawned,

and there's still no reward
for defeating the Dreamlord.

There shouldn't be any case
where greedy adventurers

Help us! - There shouldn't be
any case where greedy adventurers

There shouldn't be any case
where greedy adventurers

drag the Dreamlord to the upper levels
and cause a Wandering.

[Suddenly, a monster stronger than
what we've faced appeared!]

Moreover, this dungeon's Dreamlord - [Suddenly,
a monster stronger than what we've faced appeared!]

Moreover, this dungeon's Dreamlord
- [What happened?!]

doesn't sound like this.
- [Over there...]

Could it be Mythril Golem?!

I can't believe it!

That rare monster spawns here?!

♪Rewrite the Answer♪

♪Release pent-up emotions♪

♪Walk the road with no path♪

♪Swallow those dried up feelings♪

♪Be the proof of a world
that shakes up dreams♪

♪Answer every single absurdity♪

♪Entwined wonder, I'm no bystander♪

♪Chew and crush through
the bitter and sweet♪

♪And devour the regrets♪

♪I need you♪

♪I'm swept away in thrilling dream♪

♪Where I might just wake up at any moment♪

♪So I might as well
enjoy it to the fullest♪

♪I need you♪

♪In a simple and clear way♪

♪This mark of betrayal branded upon me♪

♪Will surely pave the way someday♪

♪The ridiculing voices♪

♪Even destroyed the nights♪

♪I'll link them all to the infinite path♪

♪So that someday
They'll be projected more and more♪

♪Rewrite the Answer♪

[Episode 14: True-silver Giant]

I'm sure of it.

That is the sound of
Mythril Golem's footsteps.

Mythril Golem?

Yes, we are incredibly lucky.

Well, it's the ultra-rare monster
in this dungeon.

Huh?!

[Monster: Frowny]
It's rarer than Frowny.

[Monster: Frowny]

It drops mythril when defeated,
a material used for powerful weapons.

However...

It's so strong that neither Smiley
nor Frowny can even compare to it.

Even a defense specialist like me
can't take a direct blow

from a Mythril Golem
because it's too heavy.

In Magic World,

[It's a rare monster!] [Clink, clank] players are
often lured by rare items and low spawn rates,

only to be wiped out by
this type of monster.

But in this world,
dying means losing everything.

It's a high-risk, high-return situation.

If we're going to flee,
it's better to stop exploring and run.

We'll be done for if it catches us
while we're fighting other monsters.

If we had to choose,
it'd probably be wiser to back down.

But to be honest, I really want mythril.

It's the representative of powerful metals
in the fantasy world.

Its prestige remains undiminished
in this world as well.

Mythril equipment is far more
powerful than the Blacksteel.

Sir Elymas!

If you felt hesitant about it,
then let's go!

I may be timid,

but above all, I'm an adventurer!

Let's go and mine some mythril!

Are you serious?

If Sir Elymas hesitated because of it,
the odds are better on the other side!

Ruche...

I believe if this were
a reckless challenge,

you wouldn't have hesitated
in the first place.

When I first met her, I thought
she had a cowardly personality.

But Ruche is brave when it matters.

I'm grateful for your request!

Besides...

That Mythril Golem... perhaps it spawned
because of my Lady Luck, right?

I felt bad just leaving it be.

W-Well, I suppose so.

The dungeon is a nightmare dreamt
by the Slumbering God, Alxeros.

It's not rare for new monsters to appear
and challenge adventurers,

but under normal conditions, Mythril Golem
is not a monster that spawns easily.

Anyway!

If Ruche wants to,
we'll challenge it head-on.

Let's hunt down Mythril Golem!

First of all, we should find
suitable terrain to fight it.

Find the terrain?

Okay.

The golem is following us.

Oops...

A-Are you sure this is
really the best spot?

Yes. Similar to when you fought
Golden Raana at Angel's Playbox,

the corridor's width was crucial, right?

[Ribbit]

Ribbit, ribbit, ribbit.

Even in the battle against Embryo,

you could attack because the ceiling and
the enemy were at the same height.

I see!

This is a cave-style dungeon,

so the terrain varies greatly
from one area to another.

The cave's width and height,
plus the footing.

This location is absolutely perfect.

With its massive body, moving
around here will be extremely difficult.

The Mythril Golems that
spawn here are level 55,

with an Attack stat of 78,

[Attack stat: 78]
with an Attack stat of 78,

with an Attack stat of 78,

[Defense stat: 66]
and a Defense stat of 66.

Besides, they have Auto-recovery,
which makes them really troublesome.

They're really sturdy...

But their strength lies more in
their overwhelming destructive power

rather than their toughness.

Even I could not withstand
two direct hits from them.

A-As I hear more about it,
the scarier it gets...

So, we'll force it into a brief battle.

Dealing small damage is useless.

We will rely on a single critical attack.

Please aim for a critical hit
with Dice Thrust.

I understand!

It has high defense,
but is weak to critical attacks.

Particularly, when you draw a 6
with Dice Thrust,

you'll deal 1.3 times the damage
compared to standard critical hit damage.

If Ruche draws a 6 with Dice Thrust
using her Blacksteel Knife now,

even the Mythril Golem could be defeated
in just two blows if all goes well.

However, avoiding Mythril Golem attacks

and continuing to hit it
with Dice Thrust is by no means easy.

To achieve it,
there's the terrain and me.

You're finally here.

When we're up close like this,
its stats are truly overwhelming.

Its strength is no mere show; it has
crushed so many greedy adventurers.

[Monster: Mythril Golem]
But!

I'm going to strip the Mythril off you!

I'll create an opening.

I'm counting on you, Ruche!
- Okay!

Parry!

I'm late!

It's impossible to parry it directly.

It's clear in plain sight, but...

Compared to when I played Magic World,

its presence and intimidation really
were on another level.

You're finally here.

I'm going to strip the mythril off you!

I'm counting on you, Ruche!
- Okay!

Parry! I'm late!

It's impossible to parry it directly.

It's clear in plain sight, but...

Compared to when I played Magic World,

its presence and intimidation
really were on another level.

I was hoping to land a Disarm if possible,

but that might be difficult.

But!

We have fulfilled the minimum goal!

Okay, here we go!

Ruche!

T-That scared me...

Your destructive power is off the charts,

but you can't fight freely
in this narrow corridor, can you?!

[Parry]
Parry!

All right. I can deflect it if it's
just a feint blow from the side.

[Shield Bash]
Shield Bash!

Shield Bash compares the Defense
and Attack stats of both parties.

Based on the result, the loser
is shoved back by the winner.

And I completely lost in terms of stats.

But!

It can be used for emergency evasion!

You used both hands, didn't you?

[Dice Thrust!]
- Dice Thrust! - Critical.

All right! Well done, Ruche!

Just one more blow!

[Shadow Stomp]
Shadow Stomp!

Okay, I've stopped it.

But it's a hassle when
its attention is focused on me.

I'm out of the frying pan
and into the fire.

This is it!

[Shadow Stomp]
Shadow Stomp!

Attack now, Ruche!

Okay!

Dice Thrust!

[Dice Thrust]

Miss.

I missed.

It can't be helped if she misses.

I never hoped that she'd be able to
draw 6 consecutively from the start.

But this is where
the critical moment starts.

Once it stands up,

I'm not sure I can knock it down
to its knees again.

And if Auto-recovery triggers,

the next Dice Thrust won't
be enough to defeat it.

If I can't hold it back until
Ruche draws a 6,

our winning chances
will be all but gone.

That's why I'm going on the offensive!

That's why I'm going on the offensive!
[Elymas Edvaughn]

[Elymas Edvaughn]

[Life Shield]

Life Shield!

[Shadow Stomp]
Shadow Stomp!

[Shield Bash]
Shield Bash!

Now!

Dice Thrust!

[Dice Thrust]

Miss.

No way! How could I miss twice
in a predicament like this?

Ruche, don't falter!
Keep attacking!

[Parry]
Parry!

Such incredible strength.

No good. I can't tighten up my grip.

I can't evade it!

Sir Elymas!

What a terrifying offensive power.

I withstood it by reinforcing my defense
with my shield and Life Shield.

This is bad.

There's no way out of this.

Dice Thrust!

Critical.

[Acquired 1,342 experience points]
Acquired 1,342 experience points.

You've reached level 47.

You've reached level 49.
- Well done, Ruche.

Sir Elymas... I'm glad you were okay...

When I missed twice in a row,

I felt like crying!

No, no.

It's pretty lucky to draw a 6
twice out of four tries, y'know.

Actually, even with Ruche's luck,

we might have to use Dice Thrust six or
seven times, depending on how luck works.

And we only needed four tries.

Ruche always goes above
and beyond my imagination.

Now, we obtained mythril,

raised my level significantly,
and even gained surplus skill points.

It's about time I fought like a proper
Heavy Knight from Magic World.

Should I first power up the expl*sive
Fang of Smoldering Insanity?

Or stabilize the Fang of
Smoldering Insanity's instability?

Or level up Oath of
the Heavy Armor first?

We've really gone quite deep, haven't we?

Ruche.

There's one way to instantly teleport

to the dungeon exit without
walking all the way back, y'know.

Such a method exists?

You have already
experienced it once, too.

It's by defeating the Dreamlord.

I-It's going to be okay, right?!

Its attack methods
are various and vicious.

Along with its massive frame,

it displays the imposing
presence of a Dreamlord.

♪Once this is finished,
I'll give you that♪

♪Once that's finished,
I'll give you affection♪

♪Ah... As if buying
and selling with money♪

♪I weigh my own worth on the scale♪

♪Nowhere to rest my wings♪

♪They said it's too good for me♪

♪I can't stop fearing♪

♪That it'll be snatched away♪

♪Contemporary Dancer♪

♪Kick away the eyes
restraining your hands and feet,♪

♪be it others or yours♪

♪Contemporary Dancer♪

♪Pretend to be crazy and dance freely♪

♪This is not art♪

♪This is not art♪

♪What exists is anger, envy, and fear♪

♪Survive! Clumsy Dancer in The Box♪

Be it back when I played the game
or now when it's my reality,

deciding on a character build
has always been difficult.

Should I specialize in offense
or focus on stability?

The Heavy Knight's
appeal is the firepower.

However, dying means the end
in this world.

I know!

If we can defeat the Mythril Golem,

we'll be able to tackle the dungeon's
Dreamlord with confidence, too!

Next time: "The Dreamlord
of Centipede's Gallery".

It has an obvious blind spot.